Today Tokyo-based independent studio Amata announced a release date of its virtual reality game Last Labyrinth.
The game will launch on November 13 with pre-orders already available.
The platforms will be PlayStation VR, Oculus Rift Oculus Rift S, HTC Vive, HTC Vive Pro, Windows Mixed Reality headsets and a newly-announced one, the stand-alone Oculus Quest.
Below you can see two images of the Oculus Quest build.
Below you can read more about the game and the team that created it.
“Development of Last Labyrinth is being spearheaded by Hiromichi Takahashi, director and producer of the acclaimed Doko Demo Issyo (PlayStation® 1999) series and cocreator of Toro (the Sony Cat). Working alongside him is Co-Director Tetsuya Watanabe, previously a game designer on Puppeteer and The Last Guardian (in-game physics); Lead Animator Atsuko Fukuyama, best known for her work in animating the non-verbal characters that players work alongside with in ICO and Shadow of the Colossus; Lead Environment Artist Michiko Kusaba, who worked as a Landscape Designer on Gran Turismo 3:A-Spec and Gran Turismo 4; and Sound Designer Takuya Hanaoka, whose past works include Monster Rancher and the Super Robot Wars series.
With resumes featuring titles that are household names around the world, the team is now taking on the unique challenge of creating a VR game that revolves around “nonverbal communication” and are committed to bringing Katia and the world of Last Labyrinth to life.
Katia is the mysterious girl that players work together with throughout the game. She is voiced by Stefanie Joosten, the voice and likeness of Quiet from Metal Gear Solid V: The Phantom Pain (2015) and international model, actress, voice-actress and singer.
The Last Labyrinth theme song is composed by renowned video game music composer Hiroki Kikuta, whose works include the music of Secret of Mana, Seiken Densetsu 3, Sōkaigi and other titles. The theme song is also sung by Stefanie Joosten.