5 Bad Switch Ports That Should Not Have Happened

Bloodstained: Ritual of the Night

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It’s no lie that the newest spiritual success to the Castlevania series, Bloodstained: Ritual of the Night, is a fantastic game. It successfully manages to bring that RPG system and backtracking gameplay back from the past and blends it with modern controls.

But I’m sad to say this to all of you: Bloodstained: Ritual of the Night runs poorly on the Nintendo Switch and is a port that should’ve maybe cooked in the oven just a tad bit longer.

It’s locked at 30 frames per second, which is a noticeable difference compared to the other consoles and PC. The game gets laggy from time to time, especially when you’re attempting to transition from area to area.

Our reviews editor, Zhiqing, even encountered loading times of upwards to ten seconds only when she was traversing from screen to screen. Bloodstained just looks like an unpolished, janky, and rough port on the hybrid Nintendo console, and it’s a shame — because Ritual of the Night is a very good game.


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Author
Greysun Morales
Greysun was formerly the Features Editor at Twinfinite and wrote for the site from 2017 to 2020. He eats ramen 12 times a week and will never get tired of it. Playing Games Since: 1993, Favorite Genres: Action-Adventure, JRPG, Platformers, and Anything With Ramen