Super Neptunia RPG

Super Neptunia RPG Gets New Screenshots, Tons of Gameplay, Info on Patch and More

Today Idea Factory International released new gameplay and a few new screenshots for its upcoming game Super Neptunia RPG.

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The screenshots show event CG and story dialogue, providing a look on a few known faces from the series.

The gameplay streamed on YouTube gives an extensive look at the game itself.

We also get details about a patch that is being created for the western release in order to address issues with the Japanese one.

You can read the list of additions and fixes below.

Cutscenes:

  • Updates on animations
  • Updates on object placement
  • Fixed some conditions that would prevent a cutscene from playing
  • Added the type-style text during cutscenes

Audio:

  • Improved audio synchronization during certain cut-scenes
  • Fixed some instances of audio corruption
  • Fixed an issue where multiple audio files play at the same time
  • Fixed some voice issues
  • Added some missing voices

Design:

  • Better balancing on some quests, skills, and weapons
  • Fixed conditions that prevented a quest’s completion
  • Fixed icons to match their items
  • Fixed some text issues
  • Fixed an issue where players could not cancel the use of an item
  • Fixed an issue that could prevent an ability to work as intended
  • Fixed an issue where a fight would not start in Goddess Mode when it should
  • Fixed some collision and bound issues
  • Fixed some text issues that would now show on-screen
  • Fixed a Break Attack animation that would play off-screen
  • Fixed an issue where Puddingo would not show in certain conditions
  • Fixed an issue that could prevent a fight from finishing when using fast forward
  • Fixed an issue where a cutscene is played in the wrong order

UI:

  • Updates on the Settings menu
  • Fixed an issue where the cursor goes off-screen
  • Added scrolling for longer text
  • Added a sorting functionality in the menu

Code:

  • Stability improvement
  • Improved menu navigation
  • Optimized camera during exploration and cutscenes
  • Changed the saves order from most recent to oldest
  • Fixed an issue where an enemy would remain on the screen after winning a battle
  • Fixed some navigation issues with the D-pad
  • Added some success/fail feedback when fleeing battle

We also get information on magic stones, quests, and hunt quests.

Magic Stones • Magic Stone Switches: Throughout the game, players will find various switches in cities and dungeons. Examine a stone switch to activate a challenge and collect Magic Stones by touching them. Collecting all the Magic Stones within the time limit will clear the challenge and they can be repeated if a player fails to collect all the Magic Stones. Players can use the Magic Stones as in-game currency to purchase more items!

Quests: NPCs within cities and dungeons can provide quests with beneficial rewards. There are two types of quests: Extermination or Collect/Deliver. Defeat a certain amount of enemies or collect a certain amount of items and deliver it back to the NPC for your rewards. Note that players cannot decline a quest once accepted.

Hunt Quests: Each city has a Guild where players can accept Hunt Quests from them. By accepting a Hunt Quest, a target monster will appear within a specific dungeon. Depending on the target monster, there are times when they can hide in an area not displayed on the dungeon map. Each Hunt Quest has a recommended level ranging from Lv 5 – 100, but players can challenge themselves without regard for the levels. Defeat the target monster for experience points and item drops!

Last, but not least, the press release introduces a few characters who appear in the game.

Purple Heart
The guardian Goddess of Planeptune, which once flourished as the city of the future. One of four Goddesses, she was the center of them all, but because of the coup carried out by Filyn and her Bombyx Mori, she lost her powers, and went missing.

Black Heart

The guardian Goddess of Lastation, which once flourished as an industrial city. She is one of four Goddesses. Within the four, she was the most hard-working one, but she was defeated in the battle with Filyn, and went missing.

White Heart

The guardian Goddess of Lowee, which once flourished as a magical kingdom. She is one of four Goddesses. She was said to have the highest defense, but it was broken by Filyn, and she was defeated. She went missing afterwards.

Green Heart

The guardian Goddess of Leanbox, which once flourished as a nation abundant in nature. She is one of four Goddesses. Her overflowing love for games did not reach Filyn, whom she ended up battling, and subsequently lost to. She went missing afterwards.

Histoire

It is rather thick. There is unreadable text written inside. It occasionally glows, as if it may have emotions.

You can check all the images out in the gallery below. If you want to see more, you can also enjoy another recent batch of screenshots and an earlier one from a few weeks ago.

Super Neptunia RPG debuts on Steam first on June 20, while console gamers will have to wait a little bit longer. Both the PS4 and Switch versions will come in North America on June 25 and in Europe on June 28.

Incidentally, we heard that the PS4 version of the game will be slightly censored.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.