Take-Two

Take-Two President on Michael Condrey: “One of Our Best Hires in a Very Long Time”

Recently, 2K Games announced the formation of new studio 2K Silicon Valley under the leadership of Michael Condrey.

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Today, during Take-Two’s financial conference call, President Karl Slatoff had enthusiastic words to share about the veteran developer.

“We’re very excited to bring Michael Condrey on board for us. It really follows our pattern of trying to attract and retain and develop the best talent in the industry. That’s obviously something that’s a very important part of our strategy, and we’ve been able to do that to date and it’s not by accident.

Michael joining us is, in my opinion, one of our best hires in a very long time, and i’m very excited about what he’s gonna do with the new studio.”

That being said, Slatoff declined to mention how long it’ll take for us to see anything coming from the new studio.

If you’re unfamiliar with Michael Condrey’s work, he was development director of Dead Space and then Chief Operating Officer at Visceral Games.

After his stint at EA, he founded Sledgehammer Games in 2009, where he worked on the Call of Duty franchise as Studio Head until the end of last year.

If you’d like to learn more about what was shared during the conference call, you can read also read aboutTake-Two’s stance on the next-generation of consoles, streaming, and subscription services, and more on free-to-play and pricing for games.


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Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.