FNaF World is finally available and it looks as if the series’ creator, Scott Cawthon, is still up to the same old tricks. The Five Nights at Freddy’s series is known for having some deep, well-hidden lore and secrets. FNaF World is no different, and hidden within the simplistic gameplay are many different endings for those diligent enough to put in the work.
SPOILERS AHEAD! YOU’VE BEEN WARNED!
Normal (Wink Ending)
When you first boot up FNaF world you will have the ability to choose your difficulty. What the game doesn’t tell you (but you should’ve probably expected) is that each will provide a different possible ending for the player. Upon completing the game on the normal difficulty, your adventure comes to a swift end. You are mocked for taking the easy road and informed that you don’t get to see what lies ahead.
It’s pretty messed up when you consider the incredibly difficult fight that precedes it, but hey, these games like to hide things and you just found the first gate.
Bad (Fourth Level)
While playing through FNaF World, you are introduced to the glitches that are needed to get through the game’s world. These glitches are mazes you need to make your way through, and some have deeper levels. Fredbear warns you to never go more than three levels deep or else you’ll be lost forever, it turns out he wasn’t lying.
One of the final glitches you traverse (when making your way to the Key) allows you to enter this fourth level. Once you do you’re trapped in a red screen with a man fishing. If you approach him you are told that he is Old Man Consequences and you can sit with him since you have nowhere else to go.
Bad (But Glitched, Maybe Good?)
This ending is found in the same place as the fourth level ending. What you’ll want to do differently this time is not approach Old Man Consequences. If you do so, you’ll just get the normal bad ending again. Instead, head to the top of the lake and start to wiggle Freddy. You do this by simply moving left and right repeatedly. If you’re doing it correctly you will notice that you will get stuck in the water and start to sink, keep on wiggling.
An endless falling loop will trigger and it lasts around 30 seconds. It will just be a grey version of the same Freddy sprite as he drowns. After this you will be greeted by an image that is either an angel, or someone holding two children. Nobody knows for sure just yet, but it’s an interesting image.
If you decide to play FNaF World on hard instead of trying to skate through, you will get to see what lies behind the security. It turns out that it’s Scott Cawthon himself and he is absolutely pissed. So pissed in fact that you must face him and he is one tough cookie. Make sure you have someone in your party with the Neon Wall ability (such as Endoplush), and take down this huge foe.
Once you do, you find out that you have just killed Five Nights at Freddy’s. The story is done not because an end was written, but because you just killed the writer. It’s probably not what you were expecting for such a difficult challenge, but don’t worry, he actually hid some really good things in the game.
This ending is the first one in FNaF World that seems tied to the previous games in the series. If you remember FNaF 4, you were the victim of an accident involving the animatronics and the full ending revealed that Fredbear was trying to help you still, so that you could be better and all be friends again. Well he’s still trying to help you in FNaF World.
Every time you talk to Fredbear in the game he gives you instructions on what to do next. At the end of each conversation is a “Done” button. Do not click this, instead wait for about 20 seconds and a ghostly, 8-bit Fredbear will appear with missions for you. He tasks you with collecting clocks. If you collect all of them he will tell you to meet him after finding the Key to the last boss. Take the key and head to a portal located in Choppy’s Woods (this section is accessible from the northwest of Lilygear Lake (Jump 4).
Once there you’re treated to a reminder from Fredbear. He is still your friend, and he’s left some help for you. It’s now up to you to put the pieces together and return.
This is one of the really secret endings in the game. You’ll have go to Mysterious Mine for this one, but before even heading there make sure that you have a really powerful party. You can get here by heading to Choppy’s Woods to the northwest of Lilygear Lake (as if you were going to the Clocks ending). The Mine entrance is located to the northwest of this area.
Once inside, make your way to the southwest corner. There will be a spot on the map where you can’t see your character move. Stand near the part of the map that looks like a pathway and just wait. Eventually Chipper from Chipper and Sons Lumber Co. will appear and battle you. He’s incredibly strong so don’t expect this to end quickly. Upon defeating him you’ll find out that he’s jealous of FNaF.
Fans wanted to be scared rather than hang with him and his wood chopping company. He goes on an angry rant until the game finally comes to a close.
This one requires you to have unlocked Fredbear and have him in the number one slot in your primary party. This may take a lot of grinding since all of the character unlocks are random. In order to unlock a character, simply grind away until it challenges you, then defeat it. There are 32 characters in total to unlock, so hopefully luck is on your side.
While working to unlock him, don’t progress the story. The amount of times where you get to talk to Fredbear are limited, and you’ll need to interact with him in order to get this ending. Simply find him and speak to him to watch the magic unfold.
When you speak to him, both Fredbears will start glitching. You have messed with the space time continuum by having both present in the same place at the same time. The top half of both will explode as the FNaF World universe comes to a brutal end.