outer worlds, skip cutscenes, dialogue

Outer Worlds: How to Skip Cutscenes & Dialogue

The Outer Worlds is an extremely talkative and dialogue-heavy game, which is to be expected from a massive story and character-driven RPG from Obsidian. There aren’t that many cinematic cutscenes as well, but if you find yourself in a position where you just want to quickly get to the exploration and action, here’s how to skip cutscenes and dialogue in The Outer Worlds.

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How to Skip Cutscenes and Dialogue in The Outer Worlds

While it’s pretty rare, The Outer Worlds does have a few cinematic cutscenes. These are easily skippable by holding the X button on PS4 (or the A button if you’re on Xbox One). This will completely skip the cutscene, allowing you to move straight ahead to the next playable segment of the game.

For the most part, though, the game’s story will unfold through dialogue sequences and conversations with NPCs. Because you’ll actually need to choose dialogue options, you can’t skip these entire chunks of conversation.

However, it is possible to skip lines of dialogue if you’re reading the subtitles pretty quickly, and don’t want to wait for the voice acting to finish. You can do this by hitting the circle button (or B button if you’re on Xbox One).

We don’t really recommend doing this, just because the voice acting in The Outer Worlds is actually pretty well-done and helps to flesh out the characters, but if you’re pressed for time, skipping through errant lines of dialogue is a solution you can consider.

To sum up, here’s how to skip cutscenes and dialogue in The Outer Worlds:

  1. To skip cinematic cutscenes, hold the X/A button.

  2. To skip lines of dialogue during conversations with NPCs, press the circle/B button.

That’s all you need to know about how to skip cutscenes and dialogue in The Outer Worlds. Be sure to search for Twinfinite or check our Outer Worlds guide wiki for more tips and information on the game.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.