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minecraft, splash potion of weakness

How to Make a Splash Potion of Weakness in Minecraft

Weaken your foes.

To make a Splash Potion of Weakness in Minecraft, you must brew a regular Potion of Weakness using a Fermented Spider Eye and a Water Bottle, then add Gunpowder in a Brewing Stand powered by Blaze Powder. This throwable mixture can then be splashed onto a Zombie Villager and paired with a standard Golden Apple to trigger a complete recovery back to a normal villager.

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Core Materials and Prep Steps

Brewing this potion requires specific raw materials gathered from the Overworld. The basic potion does not require Nether Wart or an Awkward Potion base, making it highly unique. Adding a Fermented Spider Eye directly to an Awkward Potion results in an inactive concoction that wastes resources and fuel.

Gather the following items before starting:

  • One Glass Bottle filled with water
  • One Spider Eye dropped by spiders
  • One Sugar crafted from sugar cane
  • One Brown Mushroom harvested from dark areas or swamps
  • One Blaze Powder to fuel the Brewing Stand
  • One Gunpowder dropped by creepers

How to Craft the Fermented Spider Eye

Open the crafting table interface. Place one Spider Eye in the center slot of the 3×3 grid, one Sugar in the left-center slot, and one Brown Mushroom in the bottom-center slot. Retrieve the completed Fermented Spider Eye from the output box and move it to the inventory.

Step by Step Brewing Instructions

  1. Open the Brewing Stand interface by right-clicking the block. Insert one Blaze Powder into the top-left fuel slot to activate the heating element and charge the alchemical meter.
  2. Place up to three Water Bottles in the bottom three slots of the stand interface. Place the Fermented Spider Eye into the top ingredient slot and wait 20 seconds for the brewing cycle to finish. This converts the water into a base Potion of Weakness.
  3. To extend the duration, leave the base potions in the bottom slots and place one Redstone Dust in the top ingredient slot. This raises the active duration to four minutes on Java Edition or three minutes on Bedrock Edition.
  4. Convert the mixture into a throwable variant by placing one Gunpowder into the top ingredient slot while keeping the potions in the bottom slots. Once the brewing cycle finishes, transfer the Splash Potions of Weakness to the active hotbar.

Fast Track Sourcing and Overworld Alternatives

Exploring Snowy Plains, Snowy Taiga, or Snowy Slopes biomes can lead to naturally generating igloos. Enter the structure and locate the carpet layout on the floor. Break the third white carpet block straight ahead from the doorway entrance to reveal a hidden oak trapdoor. Descend the stone-brick ladder shaft to find a secret basement research lab. This basement contains a fully functional Brewing Stand holding exactly one pre-brewed Splash Potion of Weakness. Loot the adjacent chest to secure a guaranteed Golden Apple, establishing a self-contained cure kit.

Alternatively, trade with a Fletcher villager to obtain Weakness status effects in the form of stackable tipped arrows. Craft a Fletching Table using four wooden planks and two flints, then place it near an unemployed villager to assign the Fletcher job. Trade with the Fletcher to raise the career level to Master. Fletchers have a high probability of selling five Tipped Arrows of Weakness for two Emeralds and five normal arrows. Firing these from an unenchanted bow with a partial draw of half a second applies the weakness effect instantly while dealing negligible physical damage.

In restricted survival environments, manipulate Witch AI to apply the weakness effect. Construct a capture trap using two adjacent wooden boats to lock a Witch and the target Zombie Villager in fixed positions. Maintain personal health strictly above 8 hearts. Stand within a 3-block radius of the Witch while positioned directly next to the Zombie Villager. The Witch has a 25% chance every three seconds to throw a Splash Potion of Weakness offensively, which will instantly splash and apply the weakness effect to both entities.

How to Navigate the Nether Coordinate Grid

Nether Fortresses generate inside specific structure regions that are 432×432 blocks in Java Edition and 480×480 blocks in Bedrock Edition. A 4-chunk non-spawn margin sits along the south and east borders of each region, making active structure areas restricted to a 368×368 block section in Java Edition or a 416×416 block section in Bedrock Edition.

To bypass these dead zones and find a fortress systematically, use the Z-coordinate navigation path:

  1. Enter the Nether and navigate directly to a Z-coordinate of exactly 230 or -230.
  2. Travel strictly along the X-axis while maintaining the Z-coordinate on this exact line.
  3. If a fortress does not generate within 600 blocks, shift the Z-coordinate by an increment of 200 blocks to Z = 430, Z = 630, or Z = -430.
  4. Reverse the travel direction and navigate back along the X-axis to cover adjacent regions.

In Java Edition, players can locate a Blaze Spawner and its enclosing fortress using the system debug pie chart. Press Shift + F3 to open the real-time pie chart. Navigate through the folders using the keyboard number keys in the following order: tick, level, blockEntities (or tick, level, entities, blockEntities on versions older than 1.21.5).

Increase the render distance using F3 + F until a mob_spawner slice appears. Lower the render distance by exactly 4 chunks using F3 + Shift + F, close and reopen the pie chart to clear the cache, and then raise the render distance back by 3 chunks. Press F3 + G to display active chunk borders. Walk across a chunk border in any cardinal direction. If the mob_spawner slice instantly reappears, the spawner is loaded in that direction.

Stronghold Southeast Corner Chunk Trick

To reach the portal room without navigating the broader stronghold maze, locate the exact chunk where a thrown Eye of Ender descends straight into the ground. Press F3 + G to display chunk borders on screen. Walk to the Southeast corner of that specific chunk. Count exactly 4 blocks inward to the West and 4 blocks upward to the North to reach the target block. Dig straight down from this position to drop directly into the spiral staircase room, which serves as the starting node of the stronghold.

Zombie Villager Curing Process

To cure a Zombie Villager, secure the subject in a shaded area protected from direct sunlight to prevent thermal combustion. Splash the target with the Splash Potion of Weakness and look for gray swirls emanating from the hitbox to verify the status effect is active. Immediately interact with the weakened zombie while holding a standard Golden Apple in the main hand.

Ensure you craft the Golden Apple using 8 gold ingots surrounding a standard apple in a 3×3 crafting grid, the same technique used to reassign an unemployed Nitwit’s profession by briefly turning them into a curable zombie. Beginners often mistakenly try to use gold nuggets, which only work for golden carrots and will fail to craft the apple. Listen for a loud, sizzling sound and watch the gray particles turn red to confirm the conversion process has started.

Curing Acceleration Mechanics

The default conversion process takes between three and five minutes. Placing iron bars or beds within a 9x9x9 block grid centered on the villager speeds up this process by an average of 4.2%, shaving 12 to 15 seconds off the timer.

The game engine checks this 9x9x9 volume for up to 14 valid accelerants. A single bed counts as two separate accelerant blocks because the top and bottom halves are detected independently. Placing 7 beds or 14 iron bars within this grid guarantees maximum efficiency, prompting the engine to trigger a 30% chance per tick to decrease the remaining countdown timer. Once the transformation is complete, apply a name tag to prevent the new trader from ever despawning.


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