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Mass Effect Andromeda: Best Classes for Multiplayer

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Best Classes for Multiplayer in Mass Effect: Andromeda

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Mass Effect: Andromeda’s multiplayer portion allows you to start your adventure by choosing from six basic classes: Soldier, Vanguard, Engineer, Sentinel, Adept, and Infiltrator. If you’re looking to deal lots of damage to enemies, here are some builds that you can consider.

Vanguard: The Vanguard class excels at zipping around the battlefield quickly and using awesome Biotic powers to take down foes. Nova and Shockwave are the abilities you want to grab and focus on, as they’re great for handling crowds. As with all classes that rely heavily on their Tech and Biotic abilities, however, remember to keep your weight low so that you’re not held back by long cooldown periods.

Infiltrator: If you’re not a fan of the showy classes and you want to adopt a more stealthy approach to Mass Effect: Andromeda’s multiplayer, consider the Infiltrator class instead. Tactical Cloak lets you make a quick escape from a skirmish and get the drop on enemies if you need to. Upgrading abilities like Incinerate will also drastically increase your DPS.

Soldier: The Soldier is the most well-rounded class in Mass Effect: Andromeda, and it’s capable of tanking and dealing damage at the same time. Frag Grenade and Concussive Shot are great abilities to use against tougher shielded enemies, and the stun effect from Concussive Shot will open an enemy up to further shots from your teammates.

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Best Classes for Multiplayer in Mass Effect: Andromeda

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If offense and DPS aren’t really your thing, and you’d like to take on a more supportive role in Mass Effect: Andromeda’s multiplayer instead, consider these classes.

Adept: The Adept is the best class for Biotic lovers, and it’s great for harassing enemies and taking them out of cover. Singularity sucks in unarmored foes into a Biotic field, where they’ll become easy targets for you and your squad. Pull helps to grab enemies out of cover, leaving them exposed to team fire. Your gun damage isn’t as impressive with the Adept, but the ability to break enemy formation will be invaluable to your team.

Engineer: When you’re up against beefy shielded enemies, the Engineer is probably your best bet for weakening and taking them down. While the Soldier is capable of stunning enemies with Concussive Shot and opening them to attack for a short period of time, an Engineer can literally melt shields. Overload will stun any shielded enemy, and you can quickly follow up with Cryo Beam or Assault Turret to destroy enemy defenses.

Sentinel: The Sentinel is a well-rounded class that dabbles in Tech, Biotics, and dishes out decent firearm damage at the same time. However, the Barricade ability is what you really want from your Sentinel. Barricade provides cover for your teammates, boosts attack power, and increases shield regen speed. The Sentinel’s Throw ability is also incredibly useful for pushing enemies away, giving your team a little bit of breathing space to work with.

For more tips, tricks, and information on Mass Effect: Andromeda, be sure to check out our ever-expanding wiki.


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Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.