USING YOUR BUDDY TO FIGURE OUT WAYS AROUND THE WORLD
It was a pretty big game changer when Mario finds F.L.U.D.D. at Delfino Airstrip in Super Mario Sunshine, as the robot grants you the ability to pull off a new acrobatic move set with damaging attacks using steams of water. New heights can be reached, graffiti can be cleaned, and special enemies can be defeated all with the use of F.L.U.D.D.’s water, and four different nozzles allowed Mario to hover, sprint, rocket up, and spray.
Just like F.L.U.D.D., Cappy grants Mario the ability to access previously closed off areas of the environment, primarily with its possesssion ability. If you toss Cappy out at specific objects, you can become a Mario version of that object and do special moves such as travelling long distances as an electric spark, flicking upwards using a traffic pole, crossing gaps as a Bullet Bill, and much, much more. This mechanic, like the inclusion F.L.U.D.D., is at the centre of what makes games like Odyssey and Sunshine feel unique and by extension, a fresh title that at its core is fun to play.