Cyberpunk 2077 Braindance Explained: How to Use It, What It’s Used For & More

In Cyberpunk 2077, V has many different tools at their disposal for progressing quest lines and finding out important information. Of all of those tools, braindance is the coolest and most futuristic. Here is everything you need to know about how to use braindance, what it’s used for, and more in Cyberpunk 2077. 

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What Braindance Is in Cyberpunk 2077?

As somewhat dictated by its name, braindance is an ability that allows V to jack into someone else’s brain and relive their experiences. To be exact, this is done by viewing a recording. 

When in braindance, V can relive everything that the person they are view experienced, including their sense of sight, smell, and hearing. On top of this, there is also an analysis mode.

The analysis mode of braindance allows you to do all sorts of things, including controlling the camera and playback, pause footage, and even rewind. This mode is super helpful when trying to pick up on key details.

An example of this is that you can pick up different audio layers of background sounds to see sound signatures in Braindance in Cyberpunk 2077. Choosing to hone in on one specific instance can unveil particular dialogue or even important characters that are essential to completing quest objectives. 

Now that you know what it is used for, you’ll want a basic rundown on why it’s important. 

Searching for Clues

Braindance is a tool you’ll take advantage of throughout multiple questlines. Using this tool allows you to interact with and analyze things in the environment. 

All you have to do is go up to someone or something that is interactive and enter braindance. When you do, you’ll be able to use the playback features to answer questions you have about the case. 

That is everything you need to know about how to use braindance, what it’s used for, and more in Cyberpunk 2077If you’re still looking for more tips and tricks to navigate Night City, be sure to check out our official wiki guide


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Andrew McMahon
Andrew was Twinfinite's Features Editor from 2020 through until March 2023 and wrote for the site from 2018. He has wandered around with a Bachelor's Degree in Communications sitting in his back pocket for a while now, all the while wondering what he is going to do for a career. Luckily, video games have always been there, especially as his writing career progresses.