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Pokemon Sword & Shield: All TMs & Where to Find Them

pokemon sword and shield tms list
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Pokemon Sword & Shield: All TMs & Where to Find Them

TMs make the world go around in Pokemon Sword and Shield. Okay, not literally, but they’ll give you the ability to teach your Pokemon powerful moves to make them more formidable in battle. Things have changes with Pokemon Sword and Shields‘ TMs, though, with them now adopting the HMs property of being resuable, while TRs are now the single-use alternatives.

There is a ton of TMs in Pokemon Sword and Shield, so you’re probably wondering what they all are and where you can get them from. Well, we’ve broken that down for you in our table below.

Pokemon Sword & Shield TMs Locations

TM Number & NameMove TypeDescriptionLocation
TM00 – Mega PunchNormalThe target is slugged by a punch thrown with muscle-packed power.Hammerlocke East Pokemon Center
TM01 – Mega KickNormalThe target is attacked by a kick launched with muscle-packed power.Hammerlocke East Pokemon Center
TM02 – Pay DayNormalNumerous coins are hurled at the target to inflict damage. Money is earned after the battle.Go west from Motostoke Inn and then head to the tunnel to the south. Go down the stairs and find the TM on the floor by the NPC in white
TM03 – Fire PunchFireThe target is punched with a fiery fist. This may also leave the target with a burn.Wyndon Stadium Pokemon Center
TM04 – Ice PunchIceThe target is punched with an icy fist. This may also leave the target frozen.Wyndon Stadium Pokemon Center
TM05 – Thunder PunchElectricThe target is punched with an electrified fist. This may also leave the target with paralysis.Wyndon Stadium Pokemon Center
TM06 – FlyFlyingThe user flies up into the sky and then strikes its target on the next turn.Head south from Stow-on-Side stadium and look for the house on the left. Speak to the NPC inside
TM07 – Pin MissileBugSharp spikes are shot at the target in rapid succession. They hit two to five times in a row.On Route 4 look for Poke Kid in a wheat field in the northeast. Just behind him you’ll find this
TM08 – Hyper BeamNormalThe target is attacked with a powerful beam. The user can’t move on the next turn.Wyndon Stadium Pokemon Center
TM09 – Giga ImpactNormalThe user charges at the target using every bit of its power. The user can’t move on the next turn.Wyndon Stadium Pokemon Center
TM10 – Magical LeafGrassThe user scatters curious leaves that chase the target. This attack never misses.Defeat Gym Leader Milo in Turffield
TM11 – Solar BeamGrassIn this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.Just before starting on Route 5, you’ll cross a bridge. Before crossing it, use the water rotom bike to head up stream
TM12 – Solar BladeGrassIn this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn.Wyndon Stadium Pokemon Center
TM13 – Fire SpinFireThe target becomes trapped within a fierce vortex of fire that rages for four to five turns.Hammerlocke West Pokemon Center
TM14 – Thunder WaveElectricThe user launches a weak jolt of electricity that paralyzes the target.Finish any Rotom Rally in a Wild Area
TM15 – DigGroundThe user burrows into the ground, then attacks on the next turn.Look for the purple camp tent on Route 6. It’s just to the right
TM16 – ScreechNormalAn earsplitting screech harshly lowers the target’s Defense stat.Go to the hotel on the right in Circhester. Go the second floor and speak to the hiker
TM17 – Light ScreenPsychicA wondrous wall of light is put up to reduce damage from special attacks for five turns.Motostoke West Pokemon Center
TM18 -ReflectPsychicA wondrous wall of light is put up to reduce damage from physical attacks for five turns.Motostoke West Pokemon Center
TM19 – SafeguardNormalThe user creates a protective field that prevents status conditions for five turns.Motostoke West Pokemon Center
TM20 – Self-DestructNormalThe user attacks everything around it by causing an explosion. The user faints upon using this move.Bought from Battle Tower staff member on the right
TM21 – RestPsychicThe user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.Underneath three giant green mushrooms in Ballonlea
TM22 – Rock SlideRockLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.Head up Route 9 and look for a beach with Swimmer Layla on. TM22 is just past this on another beach
TM23 – ThiefDarkThe user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.Hammerlocke West Pokemon Center
TM24 – SnoreNormalThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.Head as far left as you can past the Daring Couple in Glimwood Tangle
TM25 – ProtectNormalThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.Motostoke West Pokemon Center
TM26 – Scary FaceNormalThe user frightens the target with a scary face to harshly lower its Speed stat.Found just behind Worker Georgia in Galar Mine
TM27 – Icy WindIceThe user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.Speak to man in first house north of Circhester pokemon Center
TM28 – Giga DrainGrassA nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.Bought from Battle Tower staff member on the right.
TM29 – CharmFairyThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.Just to the right of the doorway upstairs to Hammerlocke Vault
TM30 – Steel WingSteelThe target is hit with wings of steel. This may also raise the user’s Defense stat.Near Backpacker Ruth on Route 6
TM31 – AttractNormalIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.By the rock to the right on the lower path of Route 5
TM32 – SandstormRockA five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.Hammerlocke West Pokemon Center
TM33 – Rain DanceWaterThe user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.Hammerlocke West Pokemon Center
TM34 – Sunny DayFireThe user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.Hammerlocke West Pokemon Center
TM35 – HailIceThe user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.Hammerlocke West Pokemon Center
TM36 – WhirlpoolWaterThe user traps the target in a violent swirling whirlpool for four to five turns.Defeat Gym Leader Nessa in Hulbury
TM37 – Beat UpDarkThe user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.Take the path just after schoolgirl Kayleigh on Route 3. It’s at the end.
TM38 – Will-O-WispFireThe user shoots a sinister flame at the target to inflict a burn.Defeat Gym Leader Kabu in Motostoke
TM39 – FacadeNormalThis attack move doubles its power if the user is poisoned, burned, or paralyzed.Motostoke Riverbank Wild Area
TM40 – SwiftNormalStar-shaped rays are shot at opposing Pokémon. This attack never misses.Given by Hop at Wedgehurst Station
TM41 – Helping HandNormalThe user assists an ally by boosting the power of that ally’s attack.Motostoke West Pokemon Center
TM42 – RevengeFightingThis attack move’s power is doubled if the user has been hurt by the opponent in the same turn.Defeat Gym Leader Bea in Stow-on-Side
TM43 – Brick BreakFightingThe user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.Use the western path on Route 8 near the northern exit.
TM44 – ImprisonPsychicIf opposing Pokémon know any move also known by the user, they are prevented from using it.Bought from Battle Tower staff member on the right.
TM45 – DiveWaterDiving on the first turn, the user floats up and attacks on the next turn.Speak to woman on the beach on Route 9.
TM46 – Weather BallNormalThis attack move varies in power and type depending on the weather.Hammerlocke East Pokemon Center.
TM47 – Fake TearsDarkThe user feigns crying to fluster the target, harshly lowering its Sp. Def stat.Inside Circhester’s right-hand hotel. Look for a dancer on second floor with tons of Pikachus.
TM48 – Rock TombRockBoulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.Defeat Gym Leader Gordie in Circhester
TM49 – Sand TombGroundThe user traps the target inside a harshly raging sandstorm for four to five turns.Just to the right of Rail Staff Vincent in Galar Mine 2.
TM50 – Bullet SeedGrassThe user forcefully shoots seeds at the target two to five times in a row.Hammerlocke West Pokemon Center
TM51 – Icicle SpearIceThe user launches sharp icicles at the target two to five times in a row.On the floor on the right side of Hero’s Bath in Circhester.
TM52 – BounceFlyingThe user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.Bought from Battle Tower staff member on the right.
TM53 – Mud ShotGroundThe user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.Use Rotom Water Bike in Galar Mine 2 to get behind the pool with Gastrodon in it.
TM54 – Rock BlastRockThe user hurls hard rocks at the target. Two to five rocks are launched in a row.Take the exit in Galar Mine 2 past Worker Keith. You’ll be on Route 3 on an upper level with TM54 on the floor.
TM55 – BrineWaterIf the target’s HP is half or less, this attack will hit with double the power.Hammerlocke West Pokemon Center
TM56 – U-turnBugAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.Just past Madame Judy in Glimwood Tangle
TM57 – PaybackDarkThe user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.Behind Prof. Magnolia’s house on Route 2
TM58 – AssuranceDarkIf the target has already taken some damage in the same turn, this attack’s power is doubled.Cross the bridge on Route 7. After beating Gentleman Cade, walk behind him and right.
TM59 – FlingDarkThe user flings its held item at the target to attack. This move’s power and effects depend on the item.Bought from Battle Tower staff member on the right.
TM60 – Power SwapPsychicThe user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.Wyndon Stadium Pokemon Center.
TM61 – Guard SwapPsychicThe user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.Wyndon Stadium Pokemon Center.
TM62 – Speed SwapPsychicThe user exchanges Speed stats with the target.Wyndon Stadium Pokemon Center.
TM63 – Drain PunchFightingAn energy-draining punch. The user’s HP is restored by half the damage taken by the target.Wyndon Stadium Pokemon Center.
TM64 – AvalancheIceThe power of this attack move is doubled if the user has been hurt by the target in the same turn.Head down Route 9 until you reach a bridge. Head west here until you hit land. Follow the path to find TM64.
TM65 – Shadow ClawGhostThe user slashes with a sharp claw made from shadows. Critical hits land more easily.Lake of Outrage Wild Area
TM66 – Thunder FangElectricThe user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.Hammerlocke East Pokemon Center.
TM67 – Ice FangIceThe user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.Hammerlocke East Pokemon Center.
TM68 – Fire FangFireThe user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.Hammerlocke East Pokemon Center.
TM69 – Psycho CutPsychicThe user tears at the target with blades formed by psychic power. Critical hits land more easily.Cross water by Prof. Magnolia’s house on Route 2 all the way to the left. Follow the path to find TM69.
TM70 – Trick RoomPsychicThe user creates a bizarre area in which slower Pokémon get to move first for five turns.Bought from Battle Tower staff member on the right.
TM71 – Wonder RoomPsychicThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.Bought from Battle Tower staff member on the right.
TM72 – Magic RoomPsychicThe user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.Bought from Battle Tower staff member on the right.
TM73 – Cross PoisonPoisonA slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.Cross the water in Dusty Bowl Wild Area. Underneath the tree.
TM74 – VenoshockPoisonThe user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.On roof of house to the west of Stow-on-Side.
TM75 – Low SweepFightingThe user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.Bridge Field Wild Area. Head left from large mountain and cross water. Look for a tree by edge of mountain. TM75’s on the floor by some grass.
TM76 – RoundNormalThe user attacks the target with a song. Others can join in the Round to increase the power of the attack.Motostoke West Pokemon Center
TM77 – HexGhostThis relentless attack does massive damage to a target affected by status conditions.Go into the second house on the left in Ballonlea. Speak to the old lady NPC.
TM78 – AcrobaticsFlyingThe user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.Speak to the fire-obsessed artist in Ballonlea wearing a fire-type tracksuit.
TM79 – RetaliateNormalThe user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.Given to you by Sonia in Hulbury restaurant.
TM80 – Volt SwitchElectricAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.Earn 20,000 points in any Rotom Rally.
TM81 – BulldozeGroundThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.Behind giant rock in left corner of Giant’s Seat Wild Area.
TM82 – ElectrowebElectricThe user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.Behind the lighthouse in Hulbury.
TM83 – Razor ShellWaterThe user cuts its target with sharp shells. This may also lower the target’s Defense stat.Bought from Battle Tower staff member on the right.
TM84 – Tail SlapNormalThe user attacks by striking the target with its hard tail. It hits the target two to five times in a row.Go to the meetup spot in the first Wild Area. Follow the wall left and look for a fallen tree. Check the bottom of it to find TM84.
TM85 – SnarlDarkThe user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.Defeat Gym Leader Piers in Spikemuth
TM86 – Phantom ForceGhostThe user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.Go to Slumbering Weald. Take a left at the fork, then right. Walk across the tree trunk.
TM87 – Draining KissFairyThe user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.Defeat Gym Leader Opal in Ballonlea
TM88 – Grassy TerrainGrassThe user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.Hammerlocke East Pokemon Center
TM89 – Misty TerrainFairyThis protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.Hammerlocke East Pokemon Center
TM90 – Electric TerrainElectricThe user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.Hammerlocke East Pokemon Center
TM91 – Psychic TerrainPsychicThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.Hammerlocke East Pokemon Center
TM92 – Mystical FireFireThe user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat.Bought from Battle Tower staff member on the right.
TM93 – Eerie ImpulseElectricThe user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.Behind the sign outside Rose Tower in Wyndon
TM94 – False SwipeNormalA restrained attack that prevents the target from fainting. The target is left with at least 1 HP.Motostoke West Pokemon Center
TM95 – Air SlashFlyingThe user attacks with a blade of air that slices even the sky. This may also make the target flinch.Right by the water’s edge in Axew’s Eye Wild Area.
TM96 – Smart StrikeSteelThe user stabs the target with a sharp horn. This attack never misses.After beating Dr. Joana on Route 8, climb back up the ladder, and then look for the ladder going up to your left. TM96 is up here, just behind the red sign.
TM97 – Brutal SwingDarkThe user swings its body around violently to inflict damage on everything in its vicinity.To the right of Turffield Stadium entrance.
TM98 – Stomping TantrumGroundDriven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.Just before the first tree on the right after the snowy climb to Wyndown on Route 10, turn right.
TM99 – Breaking SwipeDragonThe user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.Defeat Gym Leader Raihan in Hammerlocke

There you have all TMs in Pokemon Sword and Shield. For more tips, tricks, and guides, be sure to check out our guide wiki.

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