Do You Want to be Agile or Slow?
So, you’re a fan of getting up close and bringing the fight to the alien menace plaguing our star system. Now the bigger question is, are you a person who prefers to be quicker on their feet at the risk of taking more damage, or move slower and tank a large amount of punishment from foes? If you want to be faster, then you’ll need to rely on hit and run tactics when it comes to melee combat. Using abilities such as a cloak or smoke to blind enemies will let you deal some damage and retreat behind cover before enemies know what hit them.
In contrast, fighting up close will allow you to sustain a large amount of damage via activating shields or dealing a heavy amount of elemental burst damage. This class doesn’t have any core ability to dodge, so you will need to rely on smart positioning and making the most of your up close skills. Plus, two of your three supers encourage being close to enemies which can either be a positive or negative depending on your play style.
Fast
Slow