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Star Citizen

Star Citizen Videos Focus on Upcoming Content & Inventory as Crowdfunding Passes $348 Million

Star Citizen developer Cloud Imperium Games released two new videos focusing on upcoming content and features for the growing space game.

Star Citizen developer Cloud Imperium Games released two new videos focusing on upcoming content and features for the growing space game.

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We get to see the ability to operate a gatling gun and to push and pull a cart around (and interact with it), on top of an extensive update on work being done on docking and various envuronments.

The second video focuses on the future of the inventory feature, which will become physicalized.

You can check both out below.

In other Star Citizen news, the crowdfunding total passed $348 million, and it’s currently at $348,215,308

The number of registered accounts recently passed three million, and it’s currently at 3,027,684.

As usual, you should keep in mind that it’s known that not all of them are paying players. The number includes free accounts created for a variety of reasons, including Free Fly events and more.

We recently learned that 2020 was a record year for Star Citizen’s extremely successful crowdfunding campaign, shattering the previous record from 2019.

More insight about the game’s successful year and what can be expected going forward was shared by Cloud Imperium Games CEO Chris Roberts himself.

If you want to learn even more, we recently saw a really lovely cinematic trailer. On top of that, we heard that a new studio has been opened to create new systems and content for Star Citizen.

If you’re wondering whether the game is actually fun to play, this is a good place to start.

The game’s alpha is currently playable on PC, and a star-studded single-player campaign titled Squadron 42 is in development.

For the sake of full disclosure, do keep in mind that the author of this article has been a Star Citizen backer since the original Kickstarter campaign several years ago.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.