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Overwatch 2 new heroes

How To Increase FPS in Overwatch 2

If your rig is struggling to run Overwatch 2 at the framerate you're gunning for, this guide will help you optimize your settings.

Given its nature as a competitive multiplayer shooter with a breakneck pace, prioritizing visual clarity and maintaining a consistent level performance are key aspects of success in Overwatch 2. If you’re looking to support your team as best you can and earn Play of the Game, you’ll want to reference the graphics settings below explaining how to increase FPS in Overwatch 2.

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How To Increase FPS in Overwatch 2 With Video Settings

While we don’t have to tweak very many settings in the video tab, there’s one option that has a huge affect on in-game performance: Dynamic Render Scale. This setting is on by default, and essentially adjusts the in-game resolution on the fly in the interest of keeping a consistent framerate.

While it sounds great in theory, adjusting the resolution of the game in the middle of the action can still cause framerate hiccups to happen when it occurs. Because of this, if you need to lower the in-game resolution to increase FPS, it’s better to turn off Dynamic Render Scale and instead set Render Scale to “custom” and find a percentage that works best for your PC to run Overwatch 2 more smoothly.

Do be sure to keep in mind that the lower the percentage, the blurrier the image on-screen will be. I recommend experimenting between 70% and 100%, because anything lower will make things blurry to the point where it may be difficult to tell what’s going on.

With that preamble out of the way, here are the best Overwatch 2 video settings to raise FPS:

  • Display Mode: Fullscreen
  • Target Display: Best Match
  • Resolution: (Your monitor’s native resolution)
  • Field of View: 103
  • Aspect Ratio: (Your monitor’s native aspect ratio)
  • Dynamic Render Scale: Off
  • Render Scale: Custom
  • In-Game Resolution: Between 70% and 100% (depending on your PC)
  • Frame Rate: Custom
  • Maximum Frame Rate: 300
  • Vsync: Off
  • Triple Buffering: Off
  • Reduce Buffering: Off
  • Nvidia Reflex: Enabled
  • Gamma Correction: 2.20
  • Contrast: 1.00
  • Brightness: 1.00

How To Increase FPS in Overwatch 2 With Graphics Settings

Perhaps unsurprisingly, the first step in this window to increase our FPS is to set the in-game graphics quality preset to “Low.” This serves as a fine enough baseline to start with, but there are a few settings we should tweak to increase FPS even further.

If you’re struggling in the FPS department, be sure to lower Texture Quality down from the default of High. Similarly, the Low preset doesn’t outright disable antialiasing, so be sure to turn that option off as well. Lastly, though its impact on performance is minimal, changing Damage FX to Low can help reduce visual clutter when taking damage.

Here are the best graphics quality settings in Overwatch 2 to increase FPS:

  • Graphics Quality: Low
  • High Quality Upsampling: Default
  • Texture Quality: Low
  • Texture Filtering Quality: Low – 1X
  • Local Fog Detail: Low
  • Dynamic Reflections: Off
  • Shadow Detail: Off
  • Model Detail: Low
  • Effects Detail: Low
  • Lighting Quality: Low
  • Antialias Quality: Off
  • Refreaction Quality: Low
  • Screenshot Quality: 1X Resolution
  • Ambient Occlusion: Off
  • Local Reflections: Off
  • Damage FX: Low

Hopefully the information above taught you how to increase FPS in Overwatch 2. It’s important to reiterate that not every setting will work for every player, so experimenting with these options is vital to finding the perfect setup for your gameplay.

If you’re hankering to read more on Overwatch 2, you’ll enjoy our rundown of all character changes from Overwatch to Overwatch 2, and if you’re looking to arm yourself against some of the title’s technical issues, be sure to learn how to fix your missing friend’s list and how to fix the in-game shop not appearing.


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Author
Image of Justin Mercer
Justin Mercer
A fan of any game that has something to say, a certified MMORPG lover following the genre for nigh on 20 years, and a staunch defender of (almost) every single game on the original PlayStation.