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Great Ace Attorney Chronicles: How to Change to Japanese Voices

Developed and published by Capcom, The Great Ace Attorney Chronicles has finally been localized and released in English-speaking territories. Featuring an all-new cast of characters and an exciting new setting in late 19th century Japan and Britain, there are tons of new stories and cases to explore here. Players will also have the option of choosing between the English and Japanese audio tracks when playing. Here’s how to change to Japanese voices in Great Ace Attorney Chronicles.

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Changing to Japanese Voices in Great Ace Attorney Chronicles

By default, the game language is set to English. In all honesty, the voice track doesn’t make that much of a difference as a large majority of the game is unvoiced anyway, and you’ll mostly be reading the text from the dialogue boxes.

However, there are a few animated scenes that are voiced, and you can change up the audio in those scenes by messing with the settings.

You can change the options either from the title screen, or by bringing up the menu with the + button. Then, go to the Language tab, and press left or right on the d-pad to toggle between the English or Japanese language. You can do this at any time, so don’t hesitate to change the language back to English if you decide that’s what you’d prefer to experience the game in.

It’s pretty hard to recommend an audio track for this game, as Ryunosuke and Susato are both native Japanese speakers, but a large portion of the game is set in Britain, where all of the NPCs speak English as their native language. However, both Ryunosuke and Susato do have a grasp of the English language in the game and that soon becomes their default, so if we had to make a recommendation, we’d go with the English voice track instead.

That’s all you need to know about how to change to Japanese voices in Great Ace Attorney Chronicles. Be sure to search for Twinfinite for more tips and information on the game.


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Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.