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All Perk Blueprint Locations in Dead Island 2
Image Source: Dambuster Studios via Twinfinite

All Perk Blueprint Locations in Dead Island 2

Make your weapons unique to you.

While the Mods are great for applying an element, perks are where you really make a weapon your own. While some can be found somewhat easily, many of these are hidden and take some extra work. We have journeyed through every corner of Hell-A to bring you the complete guide on all Perk Blueprint locations in Dead Island 2.

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Where to Find Every Perk Blueprint in Dead Island 2

There are 43 of these to find, spread across every zone in the game. None of these are missable, so you can easily go back when you’ve finished the story and pick up what you are missing. The order below is exactly as it appears in the Collections menu, so you can easily cross-reference what you might be missing.

Honed

Honed  Perk
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Roger offers this perk for purchase in the Roxanne’s House safe area in Beverly Hills.

Damaging

Damaging Perk
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Earned for completing The Heart of Darkness story quest.

Ferocious

Ferocious Perk
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Completing the Lending a Hand side quest in the Serling Hotel in the Ocean Avenue zone will reward you with this perk.

Vampire

Vampire Perk
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Unlocked through the Vampire blueprint challenge that tasks players with collecting 200 zombie parts. The blueprint challenges aren’t available until after The Giant-Slayer story quest because the reward blueprints all require zombie parts to craft them.

Restoring

Restoring Perk
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Found on an Autophage-covered train during The End of the Line story quest when you have to power up the train to progress. It will be in the train car at the back right of the area.

Energizing

Energizing Perk
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Found in the lock box in the Serling Hotel room that you wake up in after first meeting with Dr. Reed. The key will be found on a randomly spawning zombie somewhere in the Lotusville Mall.

Agile

Agile Perk
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Todd offers this perk for purchase in the Re-Aging Clinic safe area in the Hollywood Boulevard zone. However, Todd won’t show up until after you have finished the story. Alternatively, can be found at a Workbench near the Ferris Wheel in The Pier zone.

Bloodthirsty

Bloodthirsty Perk
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When you first visit Beverly Hills, the red house near the zone entrance is all barricaded. After The Giant-Slayer story quest, the house will open up, and Francesca will be available as a new trader. This will be the only perk she has available for purchase. This is the same character who offers the Body Art quests that lead to getting the Brutalizer weapon.

Violent

Violent Perk
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Earned by completing the Organ Donor side quest given by Trent in the Blue Crab Grill safe house in the Venice Beach zone.

Do or Die

Do or Die Perk
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When you enter the Re-Aging Clinic (that later becomes a safe zone) as part of the Hollywood Ending story quest, this perk will be next to the Workbench.

Destructive

Destricutive Perk
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This will be found in the Lt. Land’s Case in the army barracks. The key can be found on the Lt. Land zombie that spawns on the landing ship that doesn’t have the gate down after you have finished the Beach Offensive story quest.

Vengeful

Vengeful Perk
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Found in the Randgate Secure Case at the secret lab from the Search for Truth story quest in the Ocean Avenue zone. For the key, you’ll have to kill the Randgate Staff zombie that spawns on the second floor of the parking garage visited for the Missing: Greg Lost & Found Quest.

Primed

Primed Perk
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Found on a workbench at the north end of the Ocean Avenue zone next to the exit(s) that will take you to Venice Beach.

Hazardous

Hazardous Perk
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While running through the metro during The End of the Line story quest, this perk will be found on a Workbench.

Relentless

Relentless Perk
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Completing the More Than the Badge side quest given by Jimmy at the Serling Hotel will earn you this perk.

Precision Strikes

Precision Strikes Perk
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Dougie offers this perk for purchase in the Serling Hotel safe area in the Ocean Avenue zone.

Weighted

Weighted Perk
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The Weighted perk is found in the pink Master Bedroom on the second floor of The Goat Pen house in Bel-Air. This is the same room where you can get the Goat Pen Master Keys.

Enhanced

Enahnced Perk
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Sam B gives you this perk as part of the weapon upgrading tutorial, and it will be the first perk you acquire.

Reinforced

Reinforced Perk
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Found on a workbench in Curtis Sinclair’s garage. You only need to use the button between the two shutters to open the garage, so you don’t need the key.

Slaughter

Image Source: Dambuster Studios via Twinfinite
Image Source: Dambuster Studios via Twinfinite

The Slaughter perk can be found on the first Workbench you come across in Monarch Studio’s Stage 3 area during the Michael Anders and the Holy Grail story quest.

Empowering

Empowering Perk
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As you venture into the water treatment plant in Beverly Hills, this perk will be on a shelf next to the Workbench. Despite visiting Beverly Hills before this, you won’t be able to get into the water treatment plant until the Justifiable Zombicide story quest.

Lightweight

Lightweight Perk
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The Lightweight perk will be available when running back through Bel-Air at night after the Halperin Hotel section. It will be on a table in one of the rooms in Curtis Sinclair’s mansion that you first visit during the Death of the Party side quest.

Guardian

Guardian Perk
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This is the reward for the Hero’s Journey side quest in the Pier zone. However, you need to do the Coast Guardian side quest in the Venice Beach zone for this one to appear.

Leech

Leech Perk
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Unlocked through the Leechblade blueprint challenge that requires players to slay 100 zombies with melee weapons. The blueprint challenges aren’t available until after The Giant-Slayer story quest because the reward blueprints all require zombie parts to craft them.

Unstable

Unstable Perk
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You will automatically get this perk after the cutscene with Patton in The Giant-Slayer story quest.

Contagious

Contagious Perk
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Unlocked through the identically named Blueprint Challenge for hitting zombies with heavy attacks 100 times. These don’t have to be killing blows, so that means you can farm this challenge on Crushers and other special infected with lots of health. The blueprint challenges aren’t available until after The Giant-Slayer story quest because the reward blueprints all require zombie parts to craft them.

Shockwave

Shockwave Perk
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Unlocked through the Shockwave blueprint challenge for knocking down zombies 100 times. This can easily be farmed with kicks as they do barely any damage and will knock zombies over. The blueprint challenges aren’t available until after The Giant-Slayer story quest because the reward blueprints all require zombie parts to craft them.

Skilled

Skilled Perk
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Earned after killing your very first Butcher during the Boardwalking Dead story quest.

Tenacious

Tenacious Perk
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Found in the Fancy Leather Trunk on the third floor of the Halperin Hotel. The Mutated Guest zombie will drop the key, but it won’t spawn until after you finish the Search for Truth story quest.

Acid Rain

Acid Rain Perk
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Found in the Secure Bio Container in the CDC house in the Beverly Hills zone. You’ll need to kill the randomly spawning SSG. Hernandez zombie somewhere nearby for the Biohazard Container Key.

Static Charge

Static Charge
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Unlocked through the Static Charge blueprint challenge for inflicting the electrified status effect on zombies 50 times. The blueprint challenges aren’t available until after The Giant-Slayer story quest because the reward blueprints all require zombie parts to craft them.

Tear ‘N Sear

Tear 'N Sear Perk
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Unlocked through the Infernal Combustion blueprint challenge for inflicting the ignited status effect on zombies 50 times. The blueprint challenges aren’t available until after The Giant-Slayer story quest because the reward blueprints all require zombie parts to craft them.

Infectious

Infectious Perk
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Unlocked through the Infectious blueprint challenge for inflicting the ignited status effect on zombies 50 times. The blueprint challenges aren’t available until after The Giant-Slayer story quest because the reward blueprints all require zombie parts to craft them.

High-Caliber

High-Caliber Perk
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Rodriguez offers this perk for purchase in the Tower safe area in Venice Beach.

Hair-Trigger

Hair-Trigger Perk
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During The Final Gauntlet story quest, you will need to open up the “final section of quarantine corridor.” This perk will be in a shipping container before you get to The Tower safe area.

Tactical Reload

Tactical Reload
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Rodriguez offers this perk as part of her trader offerings in the Tower safe area in Venice Beach.

Accurate

Accurate Perk
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During the Blood Drive story quest that takes you through the CDC HQ complex, this will be sitting on the first Workbench you can use.

Speedloader

Speedloader Perk
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After the Justifiable Zombicide story quest ends, this perk will be in a nearby chair in the room where you got your first gun. When you start the Saddle Up for Santa Monica story quest, this perk spawns.

Russian Roulette

Russian Roulette
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Dougie offers this perk for purchase in the Serling Hotel safe area in the Ocean Avenue zone.

Precision Shots

Precision Shots Perk
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Once you complete the Diaries of the Dead side quest in Venice Beach, this perk will be your reward. To get to this side quest, you first will have to complete the Cremains of the Day side quest.

Vigilant

Vigilant Perk
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When you first arrive at the Tower safe area in Venice Beach, this perk will be on the Workbench.

Mind-Blowing

Mind-Blowing Perk
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During the Blood Drive story quest that takes you through the CDC HQ complex, this will be sitting on the second Workbench you find.

We also have a guide on all the Mod Blueprint locations if you need guidance with those as well.

Hopefully, this guide of all perk blueprint locations in Dead Island 2 will help you fill any gaps and help you find your next favorite. Check out our links below for more guides to help you survive the zombie apocalypse.


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Author
Image of Cameron Waldrop
Cameron Waldrop
Cameron is a freelance writer for Twinfinite and regularly covers battle royales like Fortnite and Apex Legends. He started writing for Twinfinite in late 2019 and has been lucky enough to review many really great games. While he loves a good shooter, his heart will always belong to JRPGs.
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