It’s been just over six months since the PS5 released, and each and every time a new game releases, fans are eager to find out exactly which of the console’s unique features will be utilized to elevate the immersion to dizzying new heights. This time, it’s Ratchet & Clank: Rift Apart, the PS5 exclusive from developer Insomniac Games, and the team behind Spider-Man PS4 and last year’s standalone experience, Miles Morales.
The good news is that Rift Apart makes solid use of all the features of the PS5 and then some. So, let’s get right into the reason you came to this article.
Adaptive Triggers for Aiming, Locking-On & Firing
First off, the DualSense’s adaptive triggers. Insomniac Games has ensured that Rift Apart takes advantage of the tech that makes each weapon feel distinctly different. When using the Enforcer, the amount of pressure you apply to the trigger will determine whether you fire one barrel or two, for example. The Drillhound, on the other hand, locks on at half pressure and fires at full.
It’s a similar story to the way in which Returnal cleverly used the adaptive triggers for its various weapons’ Alt-Fire modes.
We’re big fans of the DualSense’s adaptive triggers here, as it really ups the immersion and makes you really feel like you’re pulling the trigger. The use of the half-press to access different inputs is a clever way to put even more options at your fingertips without having to take your fingers off the analog sticks. That’s sure to come in clutch during an intense boss battle.
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