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Resident Evil Village: How to Block Attacks

Resident Evil Village is a direct continuation of the mainline story of the series, and picks up three years after the events of Resident Evil 7, when Ethan Winters escaped the Baker estate with his wife Mia. However, he quickly gets roped into another life-and-death situation where he must rescue his baby daughter Rose from evil vampires and werewolves. You can’t just go on the offensive all the time too, you’ll have to be smart about how you approach enemies. Here’s how to block attacks in Resident Evil Village.

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Blocking Attacks in Resident Evil Village

Like it or not, you will inevitably find yourself in a situation where you’re out of ammo and have to rely on melee attacks instead. When you’re getting up close and personal with your foes, you’ll also need to learn how to block their attacks so you don’t get immediately destroyed.

The good news is that you can block whether you’re empty-handed or equipped with any weapon. All you have to do is press and hold the L1 or LB button to have Ethan raise his hands up in a defensive manner.

You’ll still take damage through a block, but it won’t be quite as devastating as just taking the hit without any defenses at all. That being said, you can’t just guard against attacks all the time. Enemies will eventually be able to break your guard if that’s all you’re doing, and that can leave you stunned and vulnerable to more attacks.

resident evil village block

In addition to just reducing incoming damage, blocking at the right time also serves as an animation cancel for other in-game actions that take up time. For instance, blocking while healing and reloading a weapon will cancel that animation, allowing you to get back into the action much faster than before.

That’s all you need to know about how to block attacks in Resident Evil Village. Be sure to check our guide wiki for more tips and information on the game.


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Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.