Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Save or Kill the Council

Mass Effect 1: Save or Kill the Council? (Race Against Time Choice)

In Mass Effect 1, you’ll have a lot of different choices to make that’ll have a huge impact on the events that follow throughout the course of the series. A lot of those decisions include picking who should live or die, which obviously determines whether they’ll be in the sequels or not. Here is everything you need to know about whether to save or kill the council in Mass Effect 1 during the Race Against Time mission.

Recommended Videos

Race Against Time Choice in Mass Effect 1

Throughout the entirety of Mass Effect 1, the council seems to get in Shepard’s way wherever they can. They don’t believe his/her information about the Reapers, nor will they believe them about Saren’s betrayal.

These decisions eventually lead to the Reaper’s invasion of the Citadel. Eventually, you’ll reach a point during this invasion where you have to choose whether or not to save the Council.

Save the Council

Saving the Council is the option that Paragon players will want to go with. Choosing this will see Shepard order the Alliance to save the Council’s flagship, the Ascension, by any means.

A cutscene plays showing the Alliance open fire on the Geth ships that are attacking the Ascension. The group suffers some casualties but manages to save the ship, signified by Joker’s all-clear signal.

Choosing to save the Council will lead to them thanking Shepard at the end of the game by assigning a seat on the Council to a human representative. You can either pick Udina or Anderson for this position.

Kill the Council

Choosing to kill the Council is the Renegade option, as it will mean you didn’t lend your resources to help prevent the deaths of all of the leaders. When Shepard picks this choice, the Alliance fleet comes through the relay but is told to hold back by General Hackett.

The Ascension opens a channel requesting help, but it is closed by the Alliance. The Council’s ship is destroyed, killing everyone on board.

This decision leads to an ending where Udina either assembles a new Council that is entirely human (Renegade) or a multi-species, human-led Council (Paragon). Just like when you save the Council, this then leads to the decision of picking Udina or Anderson to be that human representative.

Mass Effect 2 & 3 Ramifications

The biggest ramification for future games is that if you choose to save the council, you’ll also preserve the massive Destiny Ascension battleship which will be a useful war asset in Mass Effect 3. The original council will also be apperciative and remember your selfless act.

That said, whether it’s the original or the new council, all of the councilors will still be a pain in the ass, and generally give you a hard time about everything.

That is everything you need to know about whether to save or kill the council in Mass Effect 1 during the Race Against Time mission. For more tips, tricks, and answers to your every question, be sure to check out our Mass Effect Legendary Edition wiki guide for more helpful info.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Andrew McMahon
Andrew McMahon
Andrew was Twinfinite's Features Editor from 2020 through until March 2023 and wrote for the site from 2018. He has wandered around with a Bachelor's Degree in Communications sitting in his back pocket for a while now, all the while wondering what he is going to do for a career. Luckily, video games have always been there, especially as his writing career progresses.