Remedy Entertainment is one of the most interesting development studios in gaming. It has an impressively diverse catalog with titles like Alan Wake, the first two Max Payne games, and Control. But the focus of the day is Remedy’s 2016 critically acclaimed Xbox exclusive, Quantum Break, and how Game Pass could have given it a much-needed bump.
Before the game launched, Microsoft was pushing it hard. There was even a special white Xbox One bundle that included the game and Alan Wake. And Remedy was even able to get some great actors for their leads — Shawn Ashmore and Aidan Gillen. By all accounts, Quantum Break had everything it needed to be a smash hit for the Xbox One.
Unfortunately, like many other Xbox exclusives that launched before the Game Pass era, this well-reviewed game received a massively underwhelming reception in the retail space. It started out hot as the best-selling new IP for Xbox One when it launched, but then quickly fizzled out. More exposure from Game Pass could have given Quantum Break the extra eyeballs it needed to be a massive success.
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