Borderlands 3
Editor-in-Chief Ed McGlone: The original Borderlands game kicked off the looter-shooter genre last generation. While it took a few years for other developers to catch on, now there are plenty of games that have adopted the model of kill, loot, and kill harder things into their own games. At E3 2019, Borderlands proved that it still has what it takes to be a top tier gaming franchise.
The OG is returning finally in this generation by way of Borderlands 3. Fortunately for fans of the series, it’s shaping up to be a grand return.
Even in just a 30-minute demo, I was able to check off of all of the boxes of things fans want to see: distinct classes, gritty looking art style, lots of guns and explosions, and its trademark sense of humor.
Although it has the same art style, the upgrade to current-gen has done wonders, and it looks incredibly slick. The gunplay felt familiar (in a good way) and I’m happy Gearbox didn’t mess around with it. You can weave in more abilities now and as a result, the action is more fun & chaotic than ever before.