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5 Things We Want to See from Star Wars Jedi: Fallen Order


5 Things We Want to See from Star Wars Jedi: Fallen Order

When thinking about upcoming action-adventure game Star Wars Jedi: Fallen Order, it’s easy to look back at previous failures in Star Wars games and feel disheartened. After hearing about an upcoming Star Wars game again in 2019, it’s understandably difficult to let yourself be excited, but despite the doubt and disappointment that hovers over the Star Wars game franchise, perhaps not all hope is lost.

As a single-player game with no microtransactions, Fallen Order avoids the primary criticisms of EA’s previous entries in their series of multiplayer Star Wars games; Star Wars Battlefront and Star Wars Battlefront II.

This time around, EA seems set on proving everyone wrong. And although this won’t right any past wrongs, it could provide us with a great Star Wars game after a long time spent waiting for one. Clearly, EA wants to be taken seriously judging by their choice of hires – such as Stig Asmussen, a Sony Santa Monica developer who worked on the first three God of War games.

The thought of developers getting a Star Wars game right is really exciting and has been a long time coming for some fans.

Iconic Fight Scenes

Star Wars: Jedi Fallen Order

Fighting new villains such as the purge troopers (former Jedi knights and masters) or iconic existing ones will make Fallen Order all the more exciting, as Star Wars is known for its large scale space battles and memorable fight scenes.

Playing out such intense grand scale and high-stakes battles accompanied by some climactic John Williams orchestration is what a large number of players dreams are made of – and we could be nearing that reality.

The villain titled the ‘Second Sister’ from the trailer looks a lot like Kylo Ren and Darth Vader, and we’re hoping they too will be a hateable yet complex character with clear motivations who we will at one point get to fight.

Never has a Star Wars game truly met the vision of a truly immersive large scale fight scene that presents the perfect mix of challenging gameplay, powerful soundtrack, outstanding visuals, and great level design – all within a battle with an unknown outcome that hasn’t been presented beforehand in other media.

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