This week, along with the Destiny 2.0 Patch came a string of new quests. For each class, there are now two subclass specific quests that will grant guardians a new class item upon completion. The class items have a defense value of 220 which is higher than the max on most class item gear that is available right now.
If you’re trying to raise your light level, which you’ll want to do if you’re planning on completing the nightfall, the weekly, raids, the Prison of Elders, or just about any end-game content, then it would be a good idea to complete these quests and equip the new class item you’ll unlock when The Taken King releases.
Path of the Striker
1. Slay Enemies – Defeat 50 enemies with you Fist of Havoc, grenade or melee attack.
This one shouldn’t be too hard. Plus, you should have some fun doing it. All you need to do is find a strike or mission that is full of many enemies, such as the Omnigul strike, and have your Titan wreak havoc with the Fist of Havoc. When you’re charging your fists, remember to use grenade and melee kills to boost your score as well. You might want to activate your Overload perk. And before you know it, mission completed.
2. Create Orbs of Light – Generate 25 Orbs using your Fist of Havoc.
If you took our advice on the first objective and were paying attention to your screen, you might have noticed that you were generating a whole bunch of orbs as you were slaying enemies with your Fist of Havoc. For this objective, just go back and do exactly what you did the first time.
3. Complete the Path – Fully upgrade the Striker subclass.
Many guardians will already have this portion completed. However, if you don’t then you’ll need experience. The fastest way to level up your guardian’s subclass is to complete all of the available bounties. When you’re done with that, Crucible is another great way to grind experience for your guardian. But it’s only a matter of time before you’ve fully upgraded your Striker.
4. Zavala’s Challenge – Complete a Strike using the Fist of Havoc to generate 7 Orbs in a single blow, three times.
This is the most difficult and annoying objective in the Path of the Striker quest line. But don’t worry. We’ll get you through it with ease. You’ve done it once, you’ve done it twice, and now for a third time, the Omnigul strike will be your savior. The best enemies to generate orbs from are probably the thrall, as there are many of them in a small space. If you have the exotic chest piece Crest of Alpha Lupi, equip it as it will make your Fist of Havoc spawn additional orbs. The best part of this objective is that dying does not reset your progress. So if you get the 7 orbs, you can let yourself die and then get them again the same exact way two more times to complete the quest.