Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Friday the 13th: The Game Adds Summery Swimsuits in Spring Break DLC

Sun's out, guns out!
This article is over 7 years old and may contain outdated information

We may have just seen the first of fall, but it’s still Spring Break for the Friday the 13th: The Game. The introduction of Friday the 14th’s 1984 Spring Break DLC is available now, with plenty of new costumes with which you can outfit your characters.

Recommended Videos

The DLC pack runs $2 and offers up swimsuits, trunks, and plenty of different clothing you can lighten the mood a bit with while lounging around in the sun.

The new DLC pack also comes in tandem with a few updates in the form of new customization options, which stretch to the color of your character’s clothing. There are several new emotes as well as an emote whell in addition, and several bug fixes. For instance, counselors will no longer drown in shallow water, and Jason can bust through windows and doors to attack. That’s a lovely bit of parity for the new swimwear-themed DLC pack.

The DLC package is available now if you want to theme your next game of Friday the 13th, so forgo a cappuccino in the morning and you’ve got it paid for already. It sounds like it could make for some pretty hilarious situations.

CHECK OUT MORE


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Brittany Vincent
Brittany Vincent
Brittany Vincent is the former News Editor at Twinfinite who covered all the video games industry's goings on between June 2017 and August 2018. She's been covering video games, anime and tech for over a decade for publications like Otaku USA, G4, Maxim, Engadget, Playboy and more. Fueled by horror, rainbow-sugar-pixel-rushes, and video games, she’s a freelancer who survives on surrealism and ultraviolence. When she’s not writing, watching anime or gaming, she’s searching for the perfect successor to visual novel Saya no Uta.