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Mirror's Edge Catalyst, Faith

Mirror’s Edge Catalyst: How Long It Is and How Many Chapters There Are

How long will you have to run?
This article is over 8 years old and may contain outdated information

Mirror’s Edge Catalyst is the long awaited follow-up to 2008’s sleeper hit Mirror’s Edge, where players take the reigns of Faith once more. Acting as both a prequel and reimagining for the series, players are finally able to explore this gorgeous open world city to their hearts content.

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When going through the campaign, along with a variety of side missions, collectible hunting, and practicing in time trials, Mirror’s Edge Catalyst is an easy 15-20 hour experience. If you are just interested in the story alone, void of any side objectives, then the campaign will run anywhere between 8-10 hours. Now this will obviously depend on your skill level and just how fast you can traverse the variety of levels. Yet, Mirror’s Edge Catalyst is considerably longer than the original, though I am sure speedrunners will manage to demolish the game in a matter of days.

For those of you interested in how many chapters there are as well as their names, go to the next page. These chapters are named, so we do not wish to spoil it for anyone who’s trying to go into the game with no knowledge.

Mirror’s Edge Catalyst has a total of 15 chapters that vary wildly in length. Some may take you under twenty minutes while others are considerably longer.

  • 1. Release
  • 2. Old Friends
  • 3. Be Like Water
  • 4. Back in the Game
  • 5. Savant Extraordinaire
  • 6. Benefactor
  • 7. Fly Trap
  • 8. Sanctuary
  • 9. Encroachment
  • 10. Viva La Resistance
  • 11. Prisoner X
  • 12. Thy Kingdom Come
  • 13. Family Matters
  • 14. Tickets, Please
  • 15. The Shard

If you are interested in our review of Mirror’s Edge Catalyst make sure to check it out here! For more tips and tricks make sure to check out our every expanding wiki guide!


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Author
Image of Collin MacGregor
Collin MacGregor
Collin was a Senior Staff Writer for Twinfinite from 2016 to 2017 and is a lover of all things horror. When he's not healing his teammates in Overwatch, raiding in Destiny, making poor choices in Dark Souls, or praying for a new Ape Escape you can now find him working at Bungie as an Associate World Designer.
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