God of War Ragnarok PS4 vs PS5: All Differences, Explained
Image Source: Sony Santa Monica

God of War Ragnarok PS4 vs PS5: All Differences, Explained

This shouldn't discourage PS4 players from still enjoying the wonderful God of War Ragnarok.

Considering the still lacking supply of PS5s, it’s possible many gamers picking up God of War Ragnarok will only be able to do so on the PS4. With that, there are surely concerns about how lesser of an experience the previous hardware might give. To answer that, here is our explanation of all the God of War Ragnarok PS4 and PS5 differences.

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PS4 vs PS5 God of War Ragnarok Differences

There’s no secret that you’re definitely going to be getting a lesser God of War Ragnarok experience on PS4 when compared with the PS5, but there’s slightly more detail to be found in exactly what you can expect. The tweet above from Sony Santa Monica lays out the graphical options available in the game based on each console.

Going by the tweet, all PS4 Pro owners can get 1080-1656p at a locked 30 FPS (frames per second) or 1440-1656p at 30 FPS. However, if you don’t have a Pro model, you’re looking at only 1080p at 30 FPS with no alternatives. PS5 owners with the right setup can achieve up to a native 4K, which is a pretty large difference.

The PS5 also offers 3D audio when paired with their proprietary headset or another headset with similar capabilities. You won’t get that on the PS4 to the same degree.

The only other difference besides graphics is entirely controller based. Considering the Dualsense controller allows for haptic feedback and adaptive triggers, you’re getting a more immersive experience. However, with the Dualshock 4, all you’re really getting is the normal rumble.

That is everything you need to know about all the God of War Ragnarok PS4 and PS5 differences. If you’re looking for a God of War Ragnarok story recap, we have you covered.


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Cameron Waldrop
Cameron is a freelance writer for Twinfinite and regularly covers battle royales like Fortnite and Apex Legends. He started writing for Twinfinite in late 2019 and has been lucky enough to review many really great games. While he loves a good shooter, his heart will always belong to JRPGs.