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Best Warlock pacts in baldur's gate 3 bg3
Image Source: Larian Studios via Twinfinite

Best Warlock Pacts in Baldur’s Gate 3 (BG3)

I sure hope you trust your patron.

Of all the classes you can pick from in Baldur’s Gate 3, Warlocks are incredibly useful to your party because they can effectively use magic and physical weapons to attack their enemies. Warlocks are granted their magical abilities by the Patron they’ve made a Pact with, but which one will be the most useful on your journey? We’ll run you through the best Warlock Pacts in Baldur’s Gate 3 to help you make that decision.

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What Patron Should You Choose in BG3?

bg3 baldur's gate 3 warlock pacts wyll fiend sheet
Image Source: Larian Studios via Twinfinite

Whether you choose from the Fiend, the Great Old One, or the Archfey Patron, your base stats won’t drastically differ. When you’re making your character, at level 1 you have to choose a subclass, and this subclass represents what patron is giving your warlock their powers. For anything you choose, your primary ability will be charisma, your saving throw proficiency will be in charisma and wisdom, and you’ll be proficient in simple weapons and light armor.

Your Patron of choice will dictate the first two spells and features for your subclass that you’ll have at level 1. The list of Patrons and their corresponding spells is below.

The Fiend

bg3 baldur's gate 3 warlock pact boon the fiend
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If you like to play up close and personal, the Fiend will fit your style best out of all the Patrons. Your spells will be focused on reducing incoming damage and close-range combat, so they’ll go hand in hand with strong or magical melee weapons.

Spells

  • Armor of Agathys
  • Arms of Hadar

Subclass Feature

  • Dark One’s Blessing

The Great Old One

bg3 baldur's gate 3 warlock pact boon the great old one
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The most chaotic of the bunch, The Great Old One focuses on distraction and fear to keep your enemies at bay from afar. You’ll be focused on messing with people’s heads and letting the rest of your party move in for the kill, so ranged weapons also come in handy here.

Spells

  • Dissonant Whispers
  • Tasha’s Hideous Laughter

Subclass Feature

  • Mortal Reminder

The Archfey

bg3 baldur's gate 3 warlock pact boon the archfey
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Coming in as the most supportive build of the bunch, the Archfey focuses more on opening your targets up for taking damage than dealing it. If you like to stay back and aid the party from range, definitely consider building your warlock off the Archfey.

Spells

  • Faerie Fire
  • Sleep

Action

  • Fey Presence

The rest of your spells are up to you to choose from and can be changed when you level up if you want to switch them out. The spells you get from your Pact are as permanent as the Pact itself.

Best Warlock Pacts in Baldur’s Gate 3

Once you’ve chosen your Patron and have reached Warlock level 3, you get to choose a boon as a reward from the one you chose. This boon will be an advantage you get to use for the rest of your playthrough, and it can make a big difference in how you build your character and play from that point on.

Pact of the Chain

The Pact of the Chain allows you to summon an animal, imp, or quasit of your choosing to aid you in your travels. You can use them in battle as an extra set of hands, and at level 5 they’re able to attack twice in combat. If you don’t like your choice, you can always swap them out later.

Go with the Pact of the Chain if you’re looking for an extra leg up in combat. Having the advantage of an extra attack or two on your team per turn can be the difference between life and death for your party. The Pact of the Chain is most useful if used with the Archfey Patron because you can cast spells to open your enemies up for attack before sending in your familiar of choice.

Pact of the Blade

If you choose the Pact of the Blade, you’ll either get a shiny, new magical weapon of your choosing, or you can Bind the weapon you’ve already got to make it magical. These weapons will use your Spellcasting Ability Modifier instead of Strength or Dexterity for attacks. At level 5 you can use them to attack twice.

The Pact of the Blade goes great in conjunction with the Fiend as your patron because they’re both very offensive and physical. You can use your magic armor to protect yourself before running in to deal massive damage with your bound weapon, making you a dangerous opponent on the battlefield.

Pact of the Tome

Choosing the Pact of the Tome grants you three new spells thanks to your new grimoire, The Book of Shadows. This grants you Guidance, Vicious Mockery, and Thorn Whip, and at level 5 you’ll get Animate Dead, Call Lightning, and Haste. These spells can support your teammates, inflict negative status effects, and deal damage. If you’re looking for a well-balanced warlock build, the Pact of the Tome is your best bet.

This Pact is ideal to use with the Great Old One as your Patron, allowing you to focus more heavily on spellcasting than melee combat. Being able to knock enemies prone with Tasha’s Hideous Laughter before pulling them closer to your party with a Thorn Whip can give you a sizeable advantage in a fight.

Best Mods for Warlocks in BG3

There are plenty of mods made by the community that will boost the effectiveness of the Warlock class. Many of them add spells or Patrons, which can make Baldur’s Gate 3 play more like an actual game of D&D 5e. Below are some of the more useful mods for Warlocks.

Necromancer Warlock – The Dread Overlord

The Dread Overlord‘ mod is a massive addition to the game, essentially making your Warlock into what would generally be considered a Necromancer. You’ll be able to raise enemies from the dead, embrace new weapons and the spell list is greatly expanded.

This mod is an example of one that makes BG3 feel more like a tabletop game because you can surpass the standard level cap. It adds over 30 spells, some different weapons and armor from the base game, and lore throughout the game to make the class feel like it’s part of the world at large.

Celestial Warlock

The ‘Celestial Warlock‘ mod adds a new Patron to the game that allows your Warlock to be more supportive in combat. The Celestial will give you some healing spells and others that deal radiant damage, playing more like a Paladin or Cleric than a standard Warlock.

This mod is good for shifting the way your Warlock plays without a total overhaul. While you’ll have some healing abilities, you won’t be quite as much of a tank as a Paladin might be, but you won’t be as vulnerable as a Wizard.

Hexblade Warlock

If you’ve chosen the Pact of the Blade, the ‘Hexblade Warlock‘ mod is made for you. It adds new passive features, cantrips, and spells to enhance your weapons and bind them with magic. Some of these can be wildly useful in a pinch, and they can be used for reshaping the battlefield to your party’s benefit.

Hexblade Warlock is another subclass in D&D 5e, but is not in BG3’s base game. While it’s a great boost to your character, the Hexblade is all about how you use it and how you manage combat less directly, but if a fight comes to you, you’ll be strong enough to take it head-on.

That’s all there is to the Warlock Pacts and Boons in Baldur’s Gate 3. They’re an incredibly powerful class if you know how to use them, and if he aligns with your party, the Blade of Frontiers isn’t a bad Warlock to travel with. For more help with your Warlock or other characters, keep on checking back here for more guides.


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Nick Rivera
Freelance Writer
Nick Rivera graduated from the University of Pittsburgh in 2021 studying Digital Media and started as a Freelance Writer with Twinfinite in early 2023. Nick plays anything from Halo to Stardew Valley to Peggle, but is a sucker for a magnetic story.