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ai somnium files, so sejima

AI Somnium Files: So Sejima Interrogation Answers

This article is over 5 years old and may contain outdated information

AI: The Somnium Files is the brand new visual novel game from Zero Escape series creator Kotaro Uchikoshi. Its story revolves around a serial murder mystery case, where things are not always what they seem. Here are the answers for the So Sejima interrogation sequence in AI Somnium Files.

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AI Somnium Files So Sejima Interrogation

After bringing in the politician So Sejima, you’ll finally get a chance to interrogate him about what he was doing at the cold storage warehouse, and learn more about his connection to Iris, the internet idol.

While there aren’t any strict penalties for getting too many wrong answers, we’ve prepared a guide here that lists all the answers you need to get right in order to progress the story.

So Sejima’s Interrogation

  1. Show Iris’s pictures.

  2. Where Iris was found + So leaving the warehouse.

  3. Iris’s time of death.

  4. Iris’s autopsy.

By presenting all of the evidence in that order, you’ll be able to at least corner So into revealing that he has some sort of connection to the murders that have been happening.

Getting the interrogation sequence cleared will allow you to move on in the story and proceed to the next Psyncing puzzle sequence that lets you dive into his dreams.

This route will divulge more information on Iris’ character and background, as well as her role in the current serial murder cases and the Cyclops killer incident from six years ago.

Unlike the puzzle rooms, interrogation sequences don’t have any set time limits, so you can take your time to examine each piece of evidence before presenting them to your suspect.

That’s all you need to know about how to clear the So Sejima interrogation sequence in AI Somnium Files. Be sure to search for Twinfinite for more tips and information on the game.


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Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.