This week, Nintendo held a very special Direct presentation that was solely focused on the upcoming Switch game, Super Mario Maker 2.
In the detailed 15-minute video presentation, a bunch of new details were revealed and if you’re wondering what new things are coming to this long-awaited sequel, then look no further.
Here are the biggest changes and improvements that will be coming to Super Mario Maker 2.
Online Multiplayer
Of course, players in Super Mario Maker 2 will be able to share and play custom-designed levels by using the Nintendo Switch Online service, but you will be able to play courses with up to four people.
You can battle it out in multiplayer versus mode, where you can face off and race to complete a randomly selected level first. You can improve your win-loss ratio by leaving your buddies in the dust.
If you’re not the competitive type, you can also play in the multiplayer cooperative mode that has everyone playing together to complete a course; there are no losers though. If one person gets to the end of the level, everybody wins.
Being that this is the first time that Nintendo has introduced online four-player multiplayer in a new 2D Mario game, this is something to be very excited about.
A Story Mode
The first Super Mario Maker game did have a single-player mode where you can play through Nintendo-designed Mario courses, but this time around, you have an actual goal to complete besides just beating the levels.
Mario is tasked with collecting coins in order to help rebuild Princess Peach’s castle –we’re not sure why it was destroyed but you can probably guess as to how that happened.
By going up to a bulletin board and accepting jobs (RPG style), you then can go complete missions and courses to secure yourself some hard-earned coins which will go towards the restoration project.
There are over 100 original courses to play through that are designed by Nintendo and act as a sort of tutorial for figuring out how all of the new tools and level design elements come into play.
Cooperative Creations
No, you won’t be able to create custom courses with another player over the internet, but you can create courses with someone locally with a second controller.
I can totally see this concept become quite the mess, especially if the two collaborators aren’t exactly “collaborating” but it’s a very neat concept nonetheless.
If you and your friend have a cool course idea in mind, you can work together to create the Mario level of your dreams. I would advise you to not hand the controller off to a kid though, as they might destroy your Mario dream stage as well.
Auto-Scroll!
A feature that fans have been asking for since Super Mario Maker came out on Wii U is the Custom Scroll that allows you to push the player through the level at the speed that you choose.
You can decide when the course begins to scroll and you can adjust its speed and trajectory, making for some thrilling customization.
It even works if you want to auto-scroll a vertical sub-area, which is also new to Super Mario Maker 2. We’re very aware that the phrase “auto-scroll” mind not sound exciting to non-builders, but with this update to the series, prepare to see some crazy courses that will push players to the edge.
New Course Themes
With a new sequel comes new course themes for Super Mario Maker 2. Nintendo will be adding four new course themes that can be used to design the stage of your dreams.
The desert, sky, snow, and forest themes will be available when the game launches. There’s also new orchestrated music written by veteran Super Mario composer, Koji Kondo.
If you were bored with the themes available in the first game, then you should have plenty of different looks to work with this time around to keep your imagination flowing.
Clear Conditions
New to the series are clear conditions that you can now set for your custom stage. Every goal for the courses in the first Super Mario Maker was to simply get to the end, whether it be a flagpole or the item box from Super Mario Bros. 3.
But now, players have a wide range of options to choose from such as having to collect 50 coins to beat the stage, defeating a specific number of Goombas, or reaching the goal without taking any damage whatsoever.
These are just a few options available for you to play around with, but we can already predict that the hardest courses out there will definitely be taking advantage of these clear conditions.
Super Mario Maker 2 will be launching for the Nintendo Switch on June 28. Are there any other new features coming to the game that you guys are excited about? Let us know in the comments section down below!
Published: May 16, 2019 10:09 am