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Destiny Rise of Iron: Strike Specific Loot Master List

This article is over 8 years old and may contain outdated information

Sepiks Perfected Strike in Destiny: Rise of Iron

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Devil’s Dawn

“My arms are red and manifold, and nothing is beyond my grasp.”

  • Sniper Rifle
  • Defense: 220 – 400
  • Rate of Fire – 12
  • Impact – 37
  • Range – 85
  • Stability – 40
  • Reload – 58

Primary Perks

  • Void – This weapon causes Void damage.
  • Firefly – Precision kills with this weapon cause the target to explode.
  • Life Support – Kills with this weapon while critically wounded have a chance to start regenerating health.
  • Disciplinarian – This weapon deals a small amount of bonus damage to Fallen enemies.
  • Infuse – Consume a more powerful Weapon to boost the Attack value of this Weapon.

Selectable Perk 1

  • Quickdraw – This weapon can be drawn unbelievably fast.
  • Armor Piercing Rounds – These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
  • Rifled Barrel – Increased Range Slower Reload

Selectable Perk 2

  • Field Choke – More range and impact. Increased recoil.
  • Accurized Ballistics – More range and impact. Increased recoil.
  • Linear Compensator – More predictable recoil. Slight boosts to range and impact. More recoil.

Sepiks Deposed Bond

“Prime no longer. No primes but we.”

  • Warlock Bond
  • Defense: 220 – 400
  • Intellect: 18 – 35
  • Discipline: 18 – 35
  • Strength: 18 – 35

Primary Perks

  • Vanguard Champion – Increases your Vanguard reputation gains.
  • Infuse – Consume a more powerful piece of Armor to boost the Defense value of this Armor.

The Wretched Eye Strike in Destiny: Rise of Iron

Anathema Cannon Mark

“The Devils have gone too far this time.” – Lord Saladin

  • Titan Mark
  • Defense: 220 – 400
  • Intellect: 18 – 35
  • Discipline: 18 – 35
  • Strength: 18 – 35

Primary Perks

  • Vanguard Champion – Increases your Vanguard reputation gains.
  • Infuse – Consume a more powerful piece of Armor to boost the Defense value of this Armor.

Devil’s Dawn

“My arms are red and manifold, and nothing is beyond my grasp.”

  • Sniper Rifle
  • Defense: 220 – 400
  • Rate of Fire – 12
  • Impact – 37
  • Range – 85
  • Stability – 40
  • Reload – 58

Primary Perks

  • Void – This weapon causes Void damage.
  • Firefly – Precision kills with this weapon cause the target to explode.
  • Life Support – Kills with this weapon while critically wounded have a chance to start regenerating health.
  • Disciplinarian – This weapon deals a small amount of bonus damage to Fallen enemies.
  • Infuse – Consume a more powerful Weapon to boost the Attack value of this Weapon.

Selectable Perk 1

  • Quickdraw – This weapon can be drawn unbelievably fast.
  • Armor Piercing Rounds – These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
  • Rifled Barrel – Increased Range Slower Reload

Selectable Perk 2

  • Field Choke – More range and impact. Increased recoil.
  • Accurized Ballistics – More range and impact. Increased recoil.
  • Linear Compensator – More predictable recoil. Slight boosts to range and impact. More recoil.

Siva Pogoth Strike in Destiny: Rise of Iron

Mongrel Ogre’s Grasps

“Enemy of my enemy, I guess. Still, never thought we’d find ourselves here.” – Shiro-4

  • Gauntlets
  • Defense: 220 – 400
  • Intellect: 30 – 60
  • Discipline: 30 – 60
  • Strength: 30 – 60

Primary Perks

  • Random Selection – Could be 1 of 8 perks
  • Infuse – Consume a more powerful piece of Armor to boost the Defense value of this Armor.

Devil’s Dawn

“My arms are red and manifold, and nothing is beyond my grasp.”

  • Sniper Rifle
  • Defense: 220 – 400
  • Rate of Fire – 12
  • Impact – 37
  • Range – 85
  • Stability – 40
  • Reload – 58

Primary Perks

  • Void – This weapon causes Void damage.
  • Firefly – Precision kills with this weapon cause the target to explode.
  • Life Support – Kills with this weapon while critically wounded have a chance to start regenerating health.
  • Disciplinarian – This weapon deals a small amount of bonus damage to Fallen enemies.
  • Infuse – Consume a more powerful Weapon to boost the Attack value of this Weapon.

Selectable Perk 1

  • Quickdraw – This weapon can be drawn unbelievably fast.
  • Armor Piercing Rounds – These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
  • Rifled Barrel – Increased Range Slower Reload

Selectable Perk 2

  • Field Choke – More range and impact. Increased recoil.
  • Accurized Ballistics – More range and impact. Increased recoil.
  • Linear Compensator – More predictable recoil. Slight boosts to range and impact. More recoil.

Blighted Chalice in Destiny: The Taken King

Hood of Malok

“It’s like they say: Pride goeth before the fall.”

  • Helmet
  • Defense: 300 – 400
  • Intellect: 33 – 67
  • Discipline: 33 – 67
  • Strength: 33 – 67

Primary Perks

  • Random Selection – Could be 1 of 4 perks
  • Infuse – Consume a more powerful piece of Armor to boost the Defense value of this Armor.

Fallen Saber in Destiny: The Taken King

Devouring Maw

“Our enemies hunger for our knowledge.”

  • Helmet
  • Defense: 300 – 400
  • Intellect: 33 – 67
  • Discipline: 33 – 67
  • Strength: 33 – 67

Primary Perks

  • Random Selection – Could be 1 of 4 perks
  • Infuse – Consume a more powerful piece of Armor to boost the Defense value of this Armor.

Baron’s Ambition

“To crack open that depraved Earth-Servitor. To use its secrets to reclaim the Great Machine…” – Translated from Fallen Language

  • Machine Gun
  • Attack: 300 – 400
  • Magazine: 69 – 87
  • Rate of Fire – 77
  • Impact – 37
  • Range – 26
  • Stability – 50
  • Reload – 33

Primary Perks

  • Void – This weapon causes Void damage.
  • Random Selection – Could be 1 of 9 perks
  • Random Selection – Could be 1 of 9 perks
  • Infuse – Consume a more powerful Weapon to boost the Attack value of this Weapon.

The Undying Mind in Destiny: The Taken King

Imago Loop

“…once-mighty wings, now dewy and fragile and new, as again the silken threads encased its…”

  • Hand Cannon
  • Attack: 300 – 400
  • Magazine: 10 – 13
  • Rate of Fire: 22
  • Impact: 81
  • Range: 40
  • Stability: 32
  • Reload: 33

 

Primary Perks

  • Kinetic – This weapon causes Kinetic damage.
  • Random Selection – Could be 1 of 13 perks
  • Random Selection – Could be 1 of 10 perks
  • Infuse – Consume a more powerful Weapon to boost the Attack value of this Weapon.

Selectable Perk 1

  • Random Selection – Could be 1 of 2 perks
  • QuickDraw IS – Agile sight. Lightning-fast handling.
  • Random Selection – Could be 1 of 2 perks

Mark of the Undying Mind

“The Black Garden grows in both directions.”

  • Titan Mark
  • Defense: 300 – 400
  • Intellect: 18 – 35
  • Discipline: 18 – 35
  • Strength: 18 – 35

Primary Perks

  • Vanguard Champion – Increases your Vanguard reputation gains.
  • Infuse – Consume a more powerful piece of Armor to boost the Defense value of this Armor.

 

This guide will be updated frequently as new strike loot arises. Be sure to check back to Twinfinite for all of them, as well as for more guides, tips, and wikis!


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Yamilia Avendano
Yami was the founder of Twinfinite having written for the site since its inception in 2012 through until she sold it to the GAMURS Network in March 2022. Yami has been playing games since 1991, with a penchant for anything in the simulation and action genres. The Sims 4 has consumed thousands of hours of Yami's life, and she's totally ok with it.