Destiny 2 Season 19 has officially kicked off with plenty of new features and in-game content, including a new Dungeon, Iron Banner mode, the ability to craft Deep Stone crypt raid weapons, and a lot more. Apart from this, a bunch of Exotic weapons has been nerfed and buffed to achieve balance in the latest season. With that said, our Destiny 2 guide provides you with a detailed breakdown of Exoticweapon nerfs and buffs in Season 19.
Destiny 2 Season 19 Exotic Weapon Nerfs & Buffs, Explained
Image source: Bungie
Nerfs
Divinity: Weaken will be reduced from 30% to 15%.
Witherhoard: Direct hit damage ticks will be reduced from 7.5 to 4.5 seconds.
Forerunner: Base damage will be reduced from 40 to 37, and crit damage from 72 to 67.
Gjallarhorn: Initial projectile’s damage will be reduced by 25%.
Arbalest: Reduced body-shot damage to match Lorentz Driver. Applicable for both PvP and PvE.
Buffs
No Time to Explain: Full Auto Trigger System perk replaced with Feeding Frenzy
Travelers Chosen: Will have Surplus instead of Full Auto.
Vigilance Wing: Catalyst perk replaced with Ensemble
Dead Man’s Tale: Will prioritize crit over body shots if the target is within the hip-fire cone. Body shot damage will increase from 46 to 54, alongside crit damage will be reduced from 81 to 80.
DARCI: Now applies Jolt when damaging targets affected by Personal Assistant, increased Airborne Effectiveness stat
Wish Ender: Will deal 25% bonus damage against targets affected by Witherhoard.
Whisper of the Worm: Will have its AE increased by 80.
The Prospector: Will have Chain Reaction.
The Fourth Horseman: Decreased recoil by 50%.
Forerunner in PvE: Increased crit by 30% and Grenade’s damage by 60%.
Rat King: The radius to activate will be increased from 15 to 20 meters.
Legendof Acrius: Removed movement penalties.
Bastion: Will have its spread angle increased by 6%.
Quicksilver Storm: Increased PvP maximum grenade damage from 80 to 120, increased explosion radius, switched rocket damage from Arc to Kinetic
Grand Overture: Missile damage will be increased by 50%.
Xenophage: Overall damage will be increased by 5%.