Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
returnal multiplayer ftd

Returnal Multiplayer Explained: Is There Co-Op & How Asynchronous Multiplayer Works

Returnal’s multiplayer can seem a little confusing on the surface, especially if you’re not all that familiar with how asynchronous multiplayer works in games like Demon’s Souls or the Dark Souls series. In this guide, we’ll run you through some common questions regarding Returnal’s multiplayer, and explain how its online components work.

Recommended Videos

How Returnal’s Multiplayer Works

As you make your way across the planet of Atropos, you’ll come across scout corpses. Some of these corpses will show how other players have died (as long as your PS5 has an online connection), while others will have audio logs that provide further story details.

Developer Housemarque provided some details on this in a post on the PlayStation Blog:

“As shown in our trailer, Selene also discovers her own scout corpses across Atropos. These corpses can feature projections of other players’ deaths (via our online systems), or Scout Audio Logs that are left behind by other versions of Selene, that she cannot remember recording.

The projections show other players deaths in Returnal, at the conclusion of which you can decide to scavenge the remains for items or revenge their death, triggering events that are best discovered when you play. Story content from audio logs is handcrafted storytelling, whereas the projections are all created via other players’ deaths and found across all of the environments in Returnal.”

When you come across a scout corpse that shows a hologram of another a scout dying, you’ll then be given the option to ‘Scavenge’ or ‘Avenge.’ This is the crux of Returnal’s multiplayer.

returnal multiplayer

By ‘Scavenging’ you’ll be able to take a handful of items off their corpse, which can help you on your adventure. This requires you already have some Ether to spend on doing this, however, so if you don’t, you can either choose to walk away or ‘Avenge’ the scout.

If you choose the ‘Avenge’ option, you’ll have to face off against a powerful enemy. Defeat the enemy and you’ll earn Ether, which can be used to cleanse Malignant objects or to use special devices. Ether stays with you even when you die, so it’s well worth trying to avenge some other players when you get the opportunity.

Is There Co-Op Multiplayer?

Yes, as of the Returnal 3.0 update, the game has a co-op option for the campaign along with the Tower of Sisyphus endless mode. To play co-op in Returnal, walk up to the new, large Chronosis orb that’s found at the crash site. It’s sitting right next to the door that starts up a new run.

returnal co-op multiplayer

Press Triangle to activate it, then choose to host a public cycle, host a private cycle, or join a cycle. Hosting a public cycle will allow other random players to join your run. Hosting a private cycle allows you to play with specific friends and whoever you choose. Joining a cycle allows you to team up with either random players or friends.

Keep in mind that you can only make real progress in the story and earn permanent equipment — like the melee weapon, for example — if you’re hosting a cycle. When joining, you can raise your Scout Rank, but can’t earn permanent equipment.

That’s everything you need to know regarding Returnal multiplayer. For more tips and tricks, check out our wiki, or see more of our coverage on the game below.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Chris Jecks
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.