resident evil village melee

Resident Evil Village: How to Melee

After a long wait, the Resident Evil mainline story is finally getting a continuation in Resident Evil Village, which also adopts the first-person perspective that was used in RE7. Players will take control of Ethan Winters yet again, as he embarks on a dangerous mission to save his daughter from vampires. You will inevitably run into situations where you’re out of ammo, though, so you need to use everything at your disposal. Here’s how to melee in Resident Evil Village.

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How to Melee in Resident Evil Village

You can only perform melee attacks in Resident Evil Village if you have a knife equipped, and thankfully, the game gives you one pretty early on. While you’re still in the ‘tutorial’ stages, Ethan will eventually smash a box and obtain a small pocket knife. This lets you perform melee attacks when equipped, so make sure to keep it in your d-pad shortcuts.

With the knife equipped, press the R2 or RT button to perform a slash and stab. This does very little damage to enemies, but it can still be useful for finishing weaker enemies off once you’ve hit them with enough bullets. This will help to conserve ammo, but you still need to be careful as getting too close to the werewolves will give them plenty of opportunities to knock you to the ground.

When attempting to melee enemies, be ready to guard as well with the L1 or LB button. You’ll still take damage, but it’ll be reduced and is better than just taking the hit full-on. It’s wise to keep your guard up when approaching an enemy to melee them, and make sure to strafe around them to try to avoid getting hit. If things go south, don’t forget that you can always sprint away to get some distance between you and your foes before trying again.

That’s all you need to know about how to melee in Resident Evil Village. Be sure to check our guide wiki for more tips and information on the game.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.