Just as in Origins and Odyssey before it, the modern-day, sci-fi elements of Assassin’s Creed Valhalla’s story take a back seat to the historical stuff, which is this time in England during the 9th Century. Still, the complex lore of the series that many fans adore is certainly weaved into the plot in clever ways, though it can still get a little heavy-handed and confusing. Here we’re going to provide a full Assassin’s Creed Valhalla story summary and ending explained article to serve as a handy reference if you get lost. Let’s dive in.
Assassin’s Creed Valhalla Story Summary
Note: This Assassin’s Creed Valhalla story summary is based on a male playthrough of Eivor. This does not affect any story outcomes, but you will notice that we refer to Eivor as masculine, which is simply out of convenience. Both male and female versions of the character are canon.
It should also be noted that some key story decisions we made during our playthrough have impacted the outcome of various plot points. The overall story, however, more or less plays out the same.
Assassin’s Creed Valhalla begins with players taking control of Eivor as a child during a feast. It’s clear from the start that Eivor is the son of a Jarl, a chieftain. Unfortunately, the feast is interrupted by an attack from the rogue Viking warlord, Kjotve the Cruel.
This ends with the destruction of Eivor’s village and the execution of his father, which is particularly upsetting to Eivor given that Vikings always prefer to die in battle with their axe so as to guarantee a spot in Valhalla.
In fleeing the village, Eivor falls onto an ice-covered lake and is attacked by Wolves. He only barely escapes with his life, which earns him the title “Wolf-kissed.”
Fast forward twenty or so years and Eivor has been taken under his wing by King Styrbjorn of the Raven Clan.
Eivor is ever-keen to take his revenge on Kjovte, and the very first time we see him as a man he has just lost a battle with Kjovte and is himself about to be killed. Luckily, though, he makes his escape and though he isn’t able to locate Kjovte, he does recover his father’s axe with the help of Dag.
As he touches the axe, Eivor has a vision of Odin and a wolf.
After sailing back to his home, Fornburg, Styrbjorn laments that Eivor’s obsession with revenge risks open war — a fight they cannot win.
Eivor visits Valka the Seer who gives him a hallucinogenic broth that invokes yet another vision — this time, it shows Sigurd missing an arm before a giant wolf attacks them. This is interpreted by Valka as foreboding a future betrayal that Eivor will make.
The next day, Styrbjorn’s son Sigurd then returns from a two-year-long raid, bearing gifts and accompanied by two foreign men, Bassim and Hytham.
Later, during a party, the foreigners introduce Eivor to a mechanical blade device, which players will recognize as the hidden blade. They speak of a clan called The Hidden Ones and allude to helping control nefarious activities across the world considered assassinations.
The very next day, Sigurd declares that he and Eivor will seek out Kjotve and make him pay for his crimes, even despite Styrbjorn’s wishes. They mount a raid on Kjotve’s fort and successfully defeat him.
Bassim and Hytham join the fight, revealing just before that they actually traveled to Norway specifically to eliminate Kjotve, who is a member of The Order — the same nefarious organization seen in Assassin’s Creed Origins and Odyssey.
However, they only win the day thanks to the help of King Harald, who has pledged his forces at the behest of Styrbjorn. It later turns out that Styrbjorn intends to seed his power to Harald, who has intentions of becoming the first King of all Norway.
News of Styrbjorn’s intentions are upsetting to Sigurd, who believes his future has been stolen from him. He wishes to leave for pastures greener and sail for England alongside Eivor.
There they will forge their own dynasty. Bassim and Hytham will join them, though Eivor very clearly finds their interest in Sigurd a little strange.
Players are presented with a story choice as to whether to take or leave Styrbjorn’s supplies as they journey to England. Stealing them has negative consequences to the story later, though they aren’t especially dire.
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