Darkstalkers
Few fighting game franchises could hope to have the kind of cult following – and, in turn, justification for a return to form – that Darkstalkers has.
Though never exceptionally popular, the series has always had ardent supporters since its launch back in 1994. Players were drawn to its novel concept of a roster made up of monsters and their nemeses, and the art style drew in more than a few with its vibrant take on the horror aesthetic.
However, it only made it to a third entry before its limited mainstream popularity caught up with it. After that, the series only received updates, remasters and compilations, with its most recent one – Darkstalkers: Resurrection – coming out in 2013. The series has since been silent, aside from its most popular characters appearing in crossover fare like MVC.
With MVC’s decline in popularity though, there’s now room for a new fighting game property to take up its mantle, and few are better suited to the job than Darkstalkers.
Its art style could be a perfect departure from what other fighting games are offering nowadays, and with the application of modern day improvements to fighting mechanics it could appeal to the most stringent of fans of the genre.