BioShock 2 put players into the shoes of a terrifyingly powerful Big Daddy, one of the enemies that you face in the first BioShock, and places us eight years after the events of the original BioShock.
While not acting as much of a game-changer, BioShock 2 still managed to follow in the path of the originals, getting praise from critics and fans alike. Playing as a Big Daddy this time around was a surprise gameplay element and gave us yet another solid single-player story.
One thing that BioShock 2 has that the first one didn’t is an online multiplayer mode, because that’s what people wanted from BioShock.
The online component featured all of your typical first-person shooter multiplayer modes such as capture the flag, deathmatch, team deathmatch, and turf war. It ultimately failed to impress folks that were used to the compelling narrative that the story mode offered, something that was lacking in the multiplayer modes.