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Left Alive

Square Enix’s Left Alive Gets New Gameplay Showing the Power of an Empty Can

This article is over 5 years old and may contain outdated information

Today Square Enix released a couple of interesting gameplay videos of its upcoming survival shooter Left Alive.

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The two videos, launched on the game’s official Twitter account, star Director Toshifumi Nabeshima as he showcases different mechanics of the game.

The first video shows off the usage of basic items that can simply be grabbed from the ground. We see how a simple empty tin can be thrown to distract enemies or even to draw them towards an explosive trap.

The second video showcases crafting, and the empty can returns, this time as an ingredient to create an “explosive can.” It works similarly to a grenade (which we also see in action), but it’s different because it doesn’t involve a delay before the explosion.

If you want to see more about Left Alive, you can also watch the most recent gameplay trailer,  some more footage, alongside a gallery with many screenshots and additional information, and some artwork released a few days ago. We also took a peek into the motion and performance capture process for the game and learned about two relevant characters.

Left Alive will launches in Japan on Feb. 28, 2019, for PS4 and PC, and it’ll come west on March 5 for the same platforms.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.