5 Improvements BLOPS 4’s Blackout Must Make Before it Can Compete With Fortnite
Distinguishable Ammo Types
In a similar fashion to PlayUnknown’s Battlegrounds, Blackout features different ammo types for weapons. Shotguns use 12 gauge rounds, while pistols take 9mm, and so on. This in itself is not the problem Blackout faces, but the ability to quickly distinguish between which ammo belongs to which weapon does.
When players drop into the map, it is a quick and frantic dash to pick up as many items as the player can find. Luckily the featured ammo type for the weapon can be found next to the weapon on the ground, but players aren’t retaining that information. In a game all about being aware of your surroundings it shouldn’t be bogged down by trying to remember which type of ammo is vital to you and which isn’t.
The less time players have to spend in the menu or looking at their UI the better. It also doesn’t help that all ammo virtually looks the same from a distance, making it hard to distinguish if its even the ammo type you’re looking for. This could easily be rectified by simply color coating the highlight around the ammo based on weapon type. When busting into a house it would be much easier to tell from a distance if that is the ammo you are looking for or not.
Hopefully, some refinements are made to ammo before launch, because it’s going to take quite a bit of time to get used to if not.