The Best Training in Mass Effect: Andromeda
When you first boot up Mass Effect: Andromeda you’ll have to create a Ryder sibling to take out into the world. If you don’t settle for the default Ryder you’ll also have the option of choosing a training. A training determines what skills you first start out with. While the “best” option really depends on your playstyle, knowing which one to pick is helped by understanding what they each provide for you.
This is a weapon focused training and grants you Concussive Shot as a first power which is useful as it can track enemies and knock them to the ground. It’s also great for combos. You’ll also gain Combat Fitness which lets you carry an extra weapon in the beginning of the game.
Biotic kicks things off with Throw while also letting you gain Singularity and Barrier as well. Throw is useful as it lets you toss enemies far away (even into other enemies), but those new to Mass Effect may want to lean more towards damage dealing powers. Barrier is a passive you get as well which makes your shield stronger. If you’re playing on a higher difficulty, this makes Biotic worth considering since you’ll be able to take more damage.
Technician starts you off with a tech power called Overload. It hits an enemy with a streak of electricity that can help to quickly take out shields or robots, can chain to enemies, and can stun anyone being too aggressive. It also primes enemies for power combos that your team can take advantage of. Team support is granted as well, and it’s a passive that boosts certain stats for you and your party.
Leader is another Training that kicks things off with Tech abilities. Energy Drain lets you sap your targets shields in order to replenish your own and is great for players who like close combat. You’ll also get Team Support which ups the survivability of your team.
This Training mixes up Biotics and Combat to provide a powerful soldier that can carry do a bit more weapon damage thanks to Combat Fitness as well as use Charge to close distance between yourself and an enemy while doing massive damage. It helps for those who like to mix up ranged and up-close combat.
For all you stealthy players out there, this is a great option. It starts you off with the Tactical Cloak power which renders you invisible for a a few seconds or until you attack. If you attack while it’s active, you get a large damage buff to all types of attacks. You’ll also gain Combat Fitness increasing your damage even more and allowing you to carry more weapons.
For beginners, Security and Operative are solid choices. Both put distance and damage at the top, which is enough to carry you through the opening acts. Anything else really depends on how you like to play. Do note that just because you choose a training doesn’t mean you’re locked in to anything. You can unlock all skills if you want, you just won’t get them for free at the start. As you progress through Mass Effect: Andromeda you’ll earn skill points and even gain access to Profiles that add even more perks and buffs depending on the skills you invest in.
What are your thoughts on the best training in Mass Effect Andromeda? Let us know in the comments below, and for more on the game, be sure to check out our wiki.