A Gorgeous Open World to Explore
Zelda games have never exactly been small, but Breath of the Wild really kicks things up a notch. For the first time in the series, players will get a true open world to explore, however they want. After a very short introduction, Breath of the Wild opens up its expansive world to you, letting you travel wherever you want almost immediately. From the trailers we’ve seen, Breath of the Wild’s environments are incredibly varied too; ranging from icy mountain peaks, to glistening meadows and fiery caverns. Wildlife dots the entire world as foxes, birds, horses, and more all roam the landscape.
Luckily, you’ll have a few tools to help you explore the various regions. Link’s shield can be ridden down slopes like a snowboard, while a paraglider lets him leap from mountaintops and glide down. You can also capture and ride wild horses, climb and grip objects, and jump, along with a few other options.
To go along with this, the way the story plays out in Breath of the Wild has been changed up a bit. You no longer follow a linear story, but will instead have to uncover it piece by piece. It’s also, apparently, possible to even finish Breath of the Wild without seeing the entire story. In addition to story moments, you’ll have plenty to uncover and do.
Tons of foes like Bokoblins roam the world, setting up little towers and outposts in Breath of the Wild. You can, of course, avoid them, but it’s equally satisfying to take out a horde of Bokoblins with a swift explosive arrow. The puzzle-filled dungeons you expect from Zelda will return in Breath of the Wild, but you’ll also have the chance to explore over 100 smaller Shrines. These are smaller, more focused experiences that usually contain one or two puzzles and some treasure. Because of all this, you’re going to want to explore every nook and cranny of the new Zelda world, finding every hidden puzzle, object, and Heart Container. The good news is, you now have more freedom than ever to do that however you want.