Go Series

Square Enix’s Go Series Shows the Rewards of Experimentation and Nostalgia

To boldly go...

Go Series

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It’s an odd proposition: take a beloved series with a legion of adoring fans, and strip out the gameplay people admire, then re-purpose it as a turn-based puzzle box. It’s certainly odd, but as Square Enix has dutifully proven, it’s one that works. Its Go series –Hitman Go, Lara Croft Go, and now Deus Ex Go – has been an odd success. Each title championing sound and art, the series has clarified, cut through, and captured the character of its console cousins perfectly. So just how have they pulled it off? 


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Joshua Wise
Graduated in 2014. English BA. Didn't care much for the real world. Decided to spend too long in fictional ones. Decided to write about it. Always in pursuit of an idle life...