Quantum Break Review

quantum break

Throughout the 10-12 hour experience, you’ll unlock six abilities that utilize the power of time. Locking enemies in place, rushing around obstacles, and even Quantum Break’s own version of Bullet Time help give you an edge over your adversaries. A variety of enemy types keep these spurts of action interesting, while different armor types, skill sets, and weaknesses round out the opposition for challenging firefights.

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As amazing as the powers are, though, a few felt more thought out than others. You can only use your abilities when the game allows you to, either for combat or traversal. Some, like the Time Dodge and Time Stop, will be used constantly. Others, like Time Rush and Time Blast, just seem to sit idly. They are fun to use, but the game rarely calls for them. Too few times will the player feel ample pressure from enemies to stand still and charge up a Time Blast, nor are the traversal puzzles particularly difficult. With quicker, and easier ways of dealing with obstacles in your arsenal, some action options are left hanging in the wind no matter how greatly you upgrade them.

quantum break

Outside of combat, you’ll spend most of your time reading emails, listening to broadcasts, watching videos, and utilizing other means of obtaining information. It all feeds back into the wonderful story at the forefront of Quantum Break. On one hand, the discovery process manages to keep new insights rushing in, but on the other, the lull in action constantly brought the pace to a crawl right when I was getting into the gameplay. The stop-and-go pacing worked more often than not, but there were moments where I really just wanted to get back to being a time-wielding badass.

Quantum Break ended up delivering one of the strongest stories of the year thus far with its exceptional attention to detail. The developers wanted to tell a grand story, and they did just that. From the moment Quantum Break begins to the second it ends, it manages to be a captivating tale. One that, as soon as I finished, I restarted so that I could test as many of the varied paths offered as possible.

Pulling off a game that offers both an engrossing narrative as well as engaging gameplay is a daunting task that leaves Quantum Break burning the candle on both ends. The gameplay can get exciting at times, with the fast-paced gun battles and gorgeous abilities, but it’s clear that wasn’t the primary focus for this experience. That isn’t necessarily a bad thing – after all, I thoroughly enjoyed both of my playthroughs. However, if you were expecting battle after battle where you bend time to your will, you will be left wanting.

Score: 4/5


Pros

  • Live-action segments help to create a captivating narrative.
  • Time abilities are fun to use and beautiful to look at.
  • Paul Serene is a fantastic character

Cons

  • Action is limited.
  • Powers outside of combat aren’t very exciting.

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Author
Ishmael Romero
Just a wandering character from Brooklyn, NY. A fan of horrible Spider-Man games, anime, and corny jokes.