As it turns out, the special “nuclear disarmament” event trigger that happened last week on Metal Gear Solid V: The Phantom Pain ended up being a glitch of some sorts, according to a series of tweets posted by the company.
The company states the following: “After looking into the nuclear disarmament event triggered on the Steam version of METAL GEAR SOLID V: THE PHANTOM PAIN on Feb 2nd, we found that our servers were sent incorrect values, and the total nukes owned by the players was incorrectly interpreted as 0.”
The tweet thread continued: “We have implemented a series of counter-measures during today’s server maintenance to resolve this issue and prevent this from happening in the future. We apologize to all our players, and thank you again for your patience.”
We have implemented a series of counter-measures during today’s server maintenance to resolve this issue and prevent this from happening in the future. We apologize to all our players, and thank you again for your patience. (2/2)
— METAL GEAR OFFICIAL (@metalgear_en) February 13, 2018
It was going to be pretty hard to believe that all players had somehow discarded all their nuclear bombs, but in many ways it’s good that this happened, so we have a new bit of the game to pore over now when grieving how there will probably never be another Metal Gear Solid game. But in the meantime, there’s certainly Metal Gear Survive, which launches Feb. 20.
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