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Star Citizen

Star Citizen Gets New Videos About Loot, Alpha 3.17, & More as Crowdfunding Passes $444 Million

loud Imperium Games released two videos related to upcoming features and content coming to its space game Star Citizen.

Cloud Imperium Games released two videos related to upcoming features and content coming to its space game Star Citizen.

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The first video showcases changes being made to loot in the upcoming Alpha 3.17 update and beyond, including different rarity and the ability to sell your hard-earned gains for money.

We also take a look at the evolution of medical gameplay toward the future.

The second video is an extensive Q&A with live director Todd Papy as he explains what we can expect from 3.17.

You can watch both below.

In other Star Citizen news, the crowdfunding total has just passed $444 million and it’s currently sitting on $444,042,860.

The number of registered accounts has just passed 3.6 million, and it’s at 3,602,280 at the moment of this writing.

As usual, you should keep in mind that it’s known that not all of them are paying players. The number includes free accounts created for a variety of reasons, including Free Fly events.

A few months ago, we got an extensive look at what’s coming to Star Citizen with several panels hosted at CitizenCon.

If you’re wondering whether the game is actually fun to play, this is a good place to start. A star-studded single-player campaign titled “Squadron 42” is in development.

For the sake of full disclosure, do keep in mind that the author of this article has been a Star Citizen backer since the original Kickstarter campaign several years ago.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.