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Best Borderlands Vault Hunters Ranking
Credit to Brick for being in the original Borderlands Vault Hunters crew. Â But when all is said and done, he’s the weakest of the four to play as. His big Skill is just punching people to death and getting angry, which is admittedly awesome. He’s clearly better suited for close combat, but that can be somewhat dangerous in an FPS. Still has some great lines, though. Ah, Claptrap, greeter to all Hunters in the first two games. You were finally made playable in Pre-Sequel and you were…kind of a mess, to be honest. It’s a crap shoot as to what you’ll be able to do when activating VaultHunter.EXE, and it’s not until you’re upgraded that you’re really worth a dang.
There’s not much to Roland, frankly. He was a good starting point for Gearbox to do better work with in Borderlands 2, and his turret has its uses, but is ultimately a pea shooter in hindsight. Healing bullets are indeed useful, but that’s not enough to cover how bleh he is. A cyborg ninja who speaks in haikus makes Zer0 one of the best Vault Hunters around just on that alone. But his Decepti0n Skill turns him into quite the literal ninja, both with his increasingly powerful sword, and also by turning him invisible.
At first, you would think that Axton is just Roland with a new skin, since he also has a deployable turret. But Borderlands 2 wisely upgrades the turret, letting you customize it to either become two turrets or launch rockets. Heck, you can even have it create a nuke upon deployment or teleport to a specific location. Hard to imagine how future Vault Hunters could be made better in future games.
those are all the best borderlands vault hunters ranked, for more, stay tuned to twinfinite
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16: Brick the Berserker
Credit to Brick for being in the original Borderlands crew and for having some great lines, but when all is said and done, he's the weakest of the four to play as. His big Skill is just punching people to death and getting angry, which is admittedly awesome. He's clearly better suited for close combat, but that can be somewhat dangerous in this FPS.
Nisha the Lawbringer
Nisha was made playable in the Pre-Sequel, set years before her demise on Pandora. Her Skill allows her to aim at all enemies in front of her briefly, like High Noon before it was High Noon. Showdown can also screw you over by not discriminating against targets trying to actively kill you and mission specific objects. And since a good portion of missions in Borderlands feature objects that must be protected at all costs, that's not exactly ideal.
Roland the Soldier
There's not much to Roland, frankly. He was a good starting point for Gearbox to do better work with in Borderlands 2, and his turret has its uses, but is ultimately a pea shooter in hindsight. Healing bullets are indeed useful, but that's not enough to cover how bleh he is.
Timothy Lawrence the Double
The body double of Handsome Jack was made into one of the Vault Hunters (sort of) in the Pre-Sequel. His Skill allows him to summon two "Digi-Jacks" that'll distract enemies and regenerate upon being destroyed. They're handy as distractions for you to leg it and regenerate some health, and that's about it.
Claptrap the Fragtrap
Ah, Claptrap, greeter to all Vault Hunters in the first two Borderlands games. You were finally made playable in Pre-Sequel and you were... kind of a mess, to be honest. It's a crap shoot as to what you'll be able to do when activating VaultHunter.EXE, and it's not until you're upgraded that you're really worth a dang.
Athena the Gladiator
First she fought Vault Hunters, then she became one. Athena's shield is both a perfect offensive and defensive tool, allowing you to block incoming fire for you or your pals, and then throw it Captain America style. It can even explode on impact, just to add insult to injury, but it's not really useful until you're quite a ways into leveling her up.
Wilhelm the Enforcer
Before he was a Hyperion Loader hybrid that you fought on Pandora, he was a futurist with a pair of drones as an Action Skill. Both Wolf and Saint are useful in their own ways, providing additional combat fire and health. They can even be used when you're in Fight for Your Life, and if they're powerful enough, can help bring you back from the brink. Because they're good drones, Brent.
Lilith the Siren
Lilith, thanks to her elemental enhancements, is probably a better close range character than the actual close range character that was intended for the original Borderlands. And of course, there's Phasewalk, which helps her sneak up on enemies to blast them in the face with a shotgun. That's pretty useful.
Mordecai the Hunter
Mordecai is at his best when he's using Sniper Rifles, so it's only natural that his Skill also be for long distance as well. Bloodwing is not that, instead better for up close encounters. Still, he's one deadly bird, pecking out enemies' eyes and drawing attention away from you. He's what makes Mordecai so cool.
Axton the Commando
At first, you would think that Axton is just Roland with a new skin, since he also has a deployable turret. But Borderlands 2 wisely upgrades the turret, letting you customize it to either become two turrets or launch rockets. Heck, you can even have it create a nuke upon deployment or teleport to a specific location. It's hard to imagine how much better a similar character for the third game could really be.
Krieg the Psycho
Krieg is like a feral bear, he's just always on edge and ready to kill someone. Like Brick, he's best suited for close combat encounters, and his Buzz Saw Skill makes that clear. It's that Skill that also happens to make him practically invincible, regenerating his health every time he kills someone with it. Depending on what skill tree you boost, he'll just be lobbing explosives to thin out the herd and may never even truly die. And if he does, he'll just be more pissed off.
Aurelia the Baroness
The sister of Sir Hammerlock, Aurelia's Skill is basically a leech that can hop from one target to another. Cold as Ice constantly gives cryo damage to whoever's in her field of view, and anyone nearby gets some of that damage as well. It's incredibly useful with singularity grenades, allowing the dignified Baroness to wreck shop without getting her hands dirty.
Salvador the Gunzerker
Does anything really need to be said about Salvador? He's a dwarf that can dual wield any combo of weapons that Borderlands 2 provides. And the best part is that it's useful for any situation. Low on health? Gunzerk. Need to wipe out a horde of enemies and need regenerating ammo? Gunzerk. Just feel like it? Gunzerk.
Zer0 the Assassin
A cyborg ninja who speaks in haikus makes Zer0 one of the best Vault Hunters around just on style alone. But his Decepti0n Skill turns him into quite the literal ninja, both with his increasingly powerful sword, and also by turning him invisible.
Maya the Other Siren
Lilith was a pretty good Siren and Vault Hunter for the original Borderlands, no doubt about it. Maya is her, but made even more awesome; her Phaselock Skill is more than just a handy way to suspend enemies in the air and crowd control. Its upgrades make it damaging in and of itself, turning her into the best support and main you could ask for.
Gaige the Mechromancer
The first DLC character to come to the series, Gaige dominated Borderlands 2. Five years later, she's still OP as hell. Her Mechromancer is an Action Skill, but you wouldn't believe it considering how long it stays around, murdering everything in its path with a scorched Earth policy. It's certainly awesome, but if they make her one of the starting characters in BL3, she could probably end the game in half an hour.
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Justin was a former Staff Writer for Twinfinite between 2014 and 2017 who specialized in writing lists and covering news across the entire video games industry. Sometimes a writer, always a dork. When he isn't staring in front of a screen for hours, he's probably reading comics or eating Hot Pockets. So many of them.
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Published: Feb 10, 2017 02:52 pm