10 Video Game Sequels Nobody Asked For
Fallout 76 was announced and released pretty close apart, with players not really getting a chance to get excited about the multiplayer-focused open-world prequel. Upon release, Fallout 76 proved to be pretty underwhelming; plagued with bugs and a game that doesn’t know what it wants to be, Fallout 76 will always be known as the black sheep of the franchise. Maybe with some patches and updates, the game could see a new light, but we doubt it’ll get back in the good graces of hardcore fans.
Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII
Final Fantasy XIII might have been super divisive due to the games’ linear nature and arguably “bad” characters, but the title received favorable reviews at the time and had a conclusion that wrapped everything up in a tidy bow. But for some reason, Square Enix wanted to possibly prove that XIII was more ambitious than it let on to be, so they went on and developed two more sequels, which ended up convoluting the story, thus creating an unnecessary trilogy.
Dead Space 3
The first two Dead Space games were extremely terrifying. Being alone and separated from other humans, only to be kept company by disgusting alien life-forms is what makes Dead Space what it is. For the third entry, Visceral Games decided to add co-op multiplayer to the campaign, taking out the frights and throwing in more guns and action. It wasn’t the best way for the series to come to a close, but hey, at least we got a third one.
Duke Nukem Forever
Even beating out Kingdom Hearts 3 and Final Fantasy XV in terms of development time, Duke Nukem Forever is one of the biggest examples of vaporware – products that get announced but have no expected date of completion or release – and one of the worst games to come out in 2011, which was a fantastic year for gaming. Even when it launched, Duke Nukem Forever had no place in the industry at that point, with its jokes and gameplay belonging more to the era of the early 2000’s.
Metal Gear Survive
Being the first Metal Gear title to be developed without Hideo Kojima, Konami had a lot at stake here, with fans expecting the developer to mess everything up, and boy did they. Metal Gear Survive was quick multiplayer-focused cash-grab that didn’t do anything for the long-running franchise; if anything, it left fans disappointed in Konami and just made us feel bad for Kojima to see his franchise get such a bad reputation after his departure.
New Super Mario Bros. U
There comes a point when “New” doesn’t exactly mean new anymore. Starting off on the DS, the New Super Mario Bros. series was a cute attempt to bring back old-school 2D platforming that we know and love, but after having three “New” Super Mario games before it, the release of New Super Mario Bros. U on the Wii U wasn’t desired by most.
God of War: Ascension
There was a period of time when publishers wanted to make sure that there was a multiplayer component to any game that came out, even a single-player focused action series like God of War. Ascension didn’t push the series forward as Santa Monica hoped it would, with critics bashing the simplistic combat and low difficulty.
Dirge of Cerberus: Final Fantasy VII
In the early 2000s, Square wanted to capitalize as much as they could on the popularity and success that Final Fantasy VII garnered on the original PlayStation. This led to multiple spin-offs set in the same universe as well as animated films. Dirge of Cerberus starred Vincent Valentine and no, it was not a traditional RPG, it was a third-person shooter for the PS2 and it was not the Vincent Valentine game that admirers desired.
Mass Effect: Andromeda
The fourth entry in the Mass Effect series, Andromeda was plagued with character animation and technical issues that will forever be “meme-ified” all over the internet. Fans just wanted a proper Mass Effect 4, and this toned-down follow-up left lots to be desired.
Maybe with some patches and updates, the game could see a new light, but we doubt it'll get back in the good graces of hardcore fans.