Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Microsoft Flight Simulator Luxury Speedboat

Microsoft Flight Simulator Gets… a Boat; FlyByWire Releases New A32NX Airbus A320 Experimental Version

Microsoft Flight Simulator is a... flight simulator, but what if it was a boat simulator? A new release answers exactly that question.

Microsoft Flight Simulator is a… flight simulator, but what if it was a boat simulator?

Recommended Videos

If you like to have fun and experiment outside of the usual flying, the new Luxury Speedboat released by Adi S. may be the gadget for you.

It’s now available on SimMarket for approximately $11 plus applicable VAT. And yes, if you’re wondering, it doesn’t fly. It appears to be a reproduction of the real-world Riva Aquariva Super.

Below you can see what it looks like and a list of official features:

  • High quality detailed models
  • High quality 8K PBR textures
  • Low impact on frames, great for low end PCs!
  • Accurate flight model and physics
  • Wake effect
  • And much more!

If you’d rather be flying, FlyByWire released a new “Experimental” version of its popular A32NX Airbus A320 Neo add-on.

This new version, as stated on the official website, includes new LNAV features alongside a partially working TCAS implementation. Of course, being experimental, it can be used at your own risk.

That being said, it does come with some really spiffy goodies.

  • Support for more legs types: CA (partially), CF, CI (partially), CR, DF, HX (partially), IF
  • Better turn prediction algorithm with support for overfly, course capture, path capture, direct turn, reverse turn, reversions and more
  • Support for marking waypoints as overfly in the F-PLN page
  • Realistic ND rendering based on IRL hardware and software architecture
  • Fixes for performance issues over long flights
  • Initial implementation of the Traffic Alert and Collision Avoidance System (TCAS)

Recently, we published our latest interview with head of Microsoft Flight Simulator Jorg Neumann and we heard more about Microsoft’s plans for the next few months, including World Update Australia. If you want to learn more about the game itself, you can read our review that will tell you everything you need to know about Asobo Studio’s game.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.