Star Citizen

Star Citizen Gets New Videos About Injury, Death, & Healing as Crowdfunding Passes $384 Million

Star Citizen developer Cloud Imperium Games released a video about its space simulator, focusing on upcoming features.

Star Citizen developer Cloud Imperium Games released a video about its space simulator, focusing on upcoming features.

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With alpha 3.15 which will come soon, brand new mechanics for injuries, healing, and death will be introduced in the game.

This will change rather radically how players will have to think about keeping safe and fixing things when they don’t manage to do so.

You can check the video out below.

In other Star Citizen news, the crowdfunding total has passed $384 million and it’s currently sitting on $384,287,090.

The number of registered accounts has recently passed 3.2 million, and it’s at 3,242,500 at the moment of this writing.

As usual, you should keep in mind that it’s known that not all of them are paying players. The number includes free accounts created for a variety of reasons, including Free Fly events like the one that recently ended.

We recently learned that a new studio has been opened to create new systems and content for Star Citizen, while Firesprite has been working on the Battlefield-like mode “Theaters of War.”

If you’re wondering whether the game is actually fun to play, this is a good place to start. The online persistent universe has now reached version alpha 3.14, while a star-studded single-player campaign titled “Squadron 42” is in development.

For the sake of full disclosure, do keep in mind that the author of this article has been a Star Citizen backer since the original Kickstarter campaign several years ago.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.