The Monster Hunter series has rarely let players lock-on to a monster they’re wanting to take down. Locking-on means that the camera will follow the monster you’re trying to attack (and defeat) automatically, so you don’t have to worry about moving it with the right analog stick yourself. In this guide, we’ll explain how to lock-on in Monster Hunter Rise.
How to Lock-On in Monster Hunter Rise
There are two different styles of lock-on players can use: Target and Focus Camera. To select either of these, press the + button to bring up the menu and then head into ‘Options.’
Now go down to ‘Camera Mode’ and select either ‘Focus Camera’ or ‘Target.’ You can switch between these two modes as you see fit, both at your camp and during a mission.
We’ve explained how each of these work below.
When using Focus Camera, by pressing R3 in the open world, you’ll be able to choose to focus on one of the major monsters in that level. Press R3 to cycle between the different monsters.
A small icon in the top right-hand corner of the screen indicates which monster you’re currently focused on.
After finding the monster in the world, your camera will always remain locked-on to that monster, meaning you can simply focus on the combat instead.
The ‘Target’ lock-on system is a little different. You still press R3 to lock-on to a monster, but the camera doesn’t constantly follow it.
Instead, you’ll need to hit the L button to refocus the camera on the monster whenever you want to.
We found this a far better option than ‘Focus Camera’ when we were dealing with other smaller monsters alongside one of the larger creatures.
There you have how to lock-on in Monster Hunter Rise. For more tips, tricks and guides, head over to our wiki, or see more of our coverage below.
- Monster Hunter Rise Update 2.0 Trailer Shows Onazuchi; Update 3.0 Teased With More New Monsters
- Capcom Celebrates 5 Million Copies Sold for Monster Hunter Rise By Giving Out Free In-Game Items
- Monster Hunter Rise Gets New Patch to Finally Fix Game-Breaking Save File Bug
- Monster Hunter Rise Review – Going Above and Beyond
- Monster Hunter Rise Still Has Too Steep of A Learning Curve