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Luigi’s Mansion 3: How to Save Your Game

luigi's mansion 3, how to save your game

Luigi’s Mansion 3: How to Save Your Game

Luigi’s Mansion 3 is the latest Switch exclusive that comes from the team over at Next Level Games and, once again, focuses on the timid hero, Luigi, as he saves his brother and best friends from King Boo while exploring a spooky hotel full of ghosts and ghouls. How to save your game in Luigi’s Mansion 3 might be a question that you’ve been seeking an answer to, and if so, here’s what you need to know.

How to Save Your Game in Luigi’s Mansion 3

Making sure your progress is saved is very important in Luigi’s Mansion 3 as there are tons of collectibles scattered about the multiple floors of the hotel and if you turn your game off without recording your progress, you might have to repeat steps over again.

Luckily, saving in Luigi’s Mansion 3 is done automatically and quite frequently as a matter of fact. If you hang out in a room for a couple of seconds and then leave, for example, the game will automatically record your progress.

It will also auto-save if you go in the elevator and go to a different floor or if you go inside Professor E. Gadd’s laboratory in the basement.

You’ll know that the game is saving because it will pop up on the bottom right side of the screen with a “now saving” message.

You can also load up a different file by going into the menu and then pressing “return to the title screen.” You will be able to have up to three save files per Switch account.

Time needed: 1 minute.

How to save your game in Luigi’s Mansion 3 for the Nintendo Switch

  1. To save your game in Luigi’s Mansion 3, just enter/exit a room, go into the elevator, or watch a cutscene.

And that’s what you need to know about how to save your game in Luigi’s Mansion 3 — it’s as easy as 1,2,3. If you’re looking for more tips and tricks for the latest Switch exclusive, make sure to check out our extensive wiki guide for the game right here as well as our scored review.

For everything else, just search Twinfinite.

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